Develop Microsoft HoloLens Apps Now

Get started as an application developer for the Microsoft HoloLens. The technology is new and this is the first book to describe the HoloLens wearable augmented reality device and provide step-by-step instructions on how developers can use the HoloLens SDK to create Windows 10 applications that merg...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριος συγγραφέας: Taylor, Allen G. (Συγγραφέας)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berkeley, CA : Apress : Imprint: Apress, 2016.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • Part I. The Windows 10 Development Environment and HoloLens
  • 1. What is the Microsoft HoloLens?
  • 2. The Windows 10 Platform
  • 3. The Universal Windows Platform (UWP)
  • 4. The Development Edition
  • 5. Getting Started with HoloLens Development
  • Part II. Building Apps
  • 6. Choosing a Project to Tackle
  • 7. Forming Project Teams
  • Part III. Developing with the Unity Framework
  • 8. Create a Hologram with Unity and Visual Studio
  • 9. Developing with Unity and Visual Studio
  • 10. Using C# with Visual Studio and Unity
  • 11. Building the Origami Sample Application
  • 12. Building the Holograms 240 Shared Application
  • Part IV. Deep Dive into HoloLens
  • 13. HoloLens Hardware
  • 14. Creating Holographic Objects
  • 15. Manipulating Holographic Objects
  • Part V. Creating Mixed Reality Apps
  • 16. Creating a Holographic Teaching Tool
  • 17. Creating Your App Using HoloToolkit
  • 18. Testing Your App
  • Part VI. Going Beyond App Development
  • 19. Becoming a HoloLens Pro
  • 20. Where is this Technology Taking Us?
  • Appendix A. Windows Dev Center Resources
  • Appendix B. Other Resources.