Beginning iPhone Development with Swift 3 Exploring the iOS SDK /

Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριοι συγγραφείς: Maskrey, Molly (Συγγραφέας), Topley, Kim (Συγγραφέας), Mark, David (Συγγραφέας), Olsson, Fredrik (Συγγραφέας), LAMARCHE, JEFF (Συγγραφέας)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berkeley, CA : Apress : Imprint: Apress, 2016.
Έκδοση:3rd ed.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • Chapter 1: Getting to Know the iOS Landscape
  • Chapter 2: Writing Our First App
  • Chapter 3: Handling Basic User Interactions
  • Chapter 4: Adding Intermediate Level User Interactions
  • Chapter 5: Working With Device Rotations
  • Chapter 6: Creating A Multiview Application
  • Chapter 7: Using Tab Bars and Pickers
  • Chapter 8: Introducing to Table Views
  • Chapter 9: Adding Navigation Controllers to Table Views
  • Chapter 10: Collection Views
  • Chapter 11: Split Views and Popovers for iPad Apps
  • Chapter 12: App Customization With Settings and Defaults
  • Chapter 13: Saving data Between App Launches
  • Chapter 14: Documents and iCloud
  • Chapter 15: Multithreaded Programming Using Grand Central Dispatch
  • Chapter 16: Graphics and Drawing
  • Chapter 17: Simple Games With Sprite Kit
  • Chapter 18: Taps, Touches, and Gestures
  • Chapter 19: Determining Location
  • Chapter 20: Device Orientation and Motion
  • Chapter 21: Using the Camera and Accessing Photos
  • Chapter 22: Translating Apps Using Localization
  • Chapter 23: Appendix: An Introduction to Swift.