Beginning iPhone Development with Swift 3 Exploring the iOS SDK /

Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the...

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Bibliographic Details
Main Authors: Maskrey, Molly (Author), Topley, Kim (Author), Mark, David (Author), Olsson, Fredrik (Author), LAMARCHE, JEFF (Author)
Corporate Author: SpringerLink (Online service)
Format: Electronic eBook
Language:English
Published: Berkeley, CA : Apress : Imprint: Apress, 2016.
Edition:3rd ed.
Subjects:
Online Access:Full Text via HEAL-Link
Table of Contents:
  • Chapter 1: Getting to Know the iOS Landscape
  • Chapter 2: Writing Our First App
  • Chapter 3: Handling Basic User Interactions
  • Chapter 4: Adding Intermediate Level User Interactions
  • Chapter 5: Working With Device Rotations
  • Chapter 6: Creating A Multiview Application
  • Chapter 7: Using Tab Bars and Pickers
  • Chapter 8: Introducing to Table Views
  • Chapter 9: Adding Navigation Controllers to Table Views
  • Chapter 10: Collection Views
  • Chapter 11: Split Views and Popovers for iPad Apps
  • Chapter 12: App Customization With Settings and Defaults
  • Chapter 13: Saving data Between App Launches
  • Chapter 14: Documents and iCloud
  • Chapter 15: Multithreaded Programming Using Grand Central Dispatch
  • Chapter 16: Graphics and Drawing
  • Chapter 17: Simple Games With Sprite Kit
  • Chapter 18: Taps, Touches, and Gestures
  • Chapter 19: Determining Location
  • Chapter 20: Device Orientation and Motion
  • Chapter 21: Using the Camera and Accessing Photos
  • Chapter 22: Translating Apps Using Localization
  • Chapter 23: Appendix: An Introduction to Swift.