Beginning Adobe Animate CC Learn to Efficiently Create and Deploy Animated and Interactive Content /

This is one of the first comprehensive books on Adobe Animate CC to thoroughly examine and demonstrate how to create and deploy interactive and motion design content to mobile, tablet, and desktop screens. Through the use of solid and practical exercises, you will soon master the fundamentals of Ado...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριοι συγγραφείς: GREEN, TOM (Συγγραφέας), Labrecque, Joseph (Συγγραφέας)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berkeley, CA : Apress : Imprint: Apress, 2017.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
LEADER 03128nam a22004695i 4500
001 978-1-4842-2376-5
003 DE-He213
005 20170306150554.0
007 cr nn 008mamaa
008 170306s2017 xxu| s |||| 0|eng d
020 |a 9781484223765  |9 978-1-4842-2376-5 
024 7 |a 10.1007/978-1-4842-2376-5  |2 doi 
040 |d GrThAP 
050 4 |a T385 
072 7 |a UML  |2 bicssc 
072 7 |a COM012000  |2 bisacsh 
082 0 4 |a 006.6  |2 23 
100 1 |a GREEN, TOM.  |e author. 
245 1 0 |a Beginning Adobe Animate CC  |h [electronic resource] :  |b Learn to Efficiently Create and Deploy Animated and Interactive Content /  |c by TOM GREEN, Joseph Labrecque. 
264 1 |a Berkeley, CA :  |b Apress :  |b Imprint: Apress,  |c 2017. 
300 |a XXVI, 596 p. 466 illus.  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |b PDF  |2 rda 
505 0 |a 1. Learning The Animate CC Interface -- 2. Graphics in Animate CC -- 3. Symbols and Libraries -- 4. Interactivity Basics -- 5. Audio in Animate CC -- 6. Text in Animate CC -- 7. Animation -- 8. The Motion Editor and Inverse Kinematics -- 9. Animate CC and the Third Dimension -- 10. Video -- 11. Components and External Media -- 12. Optimizing and Publishing Animate CC Projects. 
520 |a This is one of the first comprehensive books on Adobe Animate CC to thoroughly examine and demonstrate how to create and deploy interactive and motion design content to mobile, tablet, and desktop screens. Through the use of solid and practical exercises, you will soon master the fundamentals of Adobe Animate CC. Using a series of carefully developed tutorials, Beginning Adobe Animate CC will lead you from basic Animate CC document workflows to the point where you can create animations, interactive projects, and anything else using a variety of techniques. Each chapter focuses on a major aspect of Animate CC and then lets you take over with a series of "Your Turn" exercises that let you create amazing projects based on what you have learned. Beginning Adobe Animate CC focuses on the core skill set needed to master Animate CC and while you are at it, you will be guided to the mastery of the fundamentals, such as drawing tools, movie clips, video and audio content, text, graphics, external data, components, and a solid overview of the code you need to know to take your skills to the next level. . 
650 0 |a Computer science. 
650 0 |a Computer programming. 
650 0 |a Programming languages (Electronic computers). 
650 0 |a Computer graphics. 
650 1 4 |a Computer Science. 
650 2 4 |a Computer Graphics. 
650 2 4 |a Programming Techniques. 
650 2 4 |a Programming Languages, Compilers, Interpreters. 
700 1 |a Labrecque, Joseph.  |e author. 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer eBooks 
776 0 8 |i Printed edition:  |z 9781484223758 
856 4 0 |u http://dx.doi.org/10.1007/978-1-4842-2376-5  |z Full Text via HEAL-Link 
912 |a ZDB-2-CWD 
950 |a Professional and Applied Computing (Springer-12059)