Shiralkar, S. W. (2016). IT Through Experiential Learning: Learn, Deploy and Adopt IT through Gamification. Apress : Imprint: Apress.
Chicago Style (17th ed.) CitationShiralkar, Shreekant W. IT Through Experiential Learning: Learn, Deploy and Adopt IT Through Gamification. Berkeley, CA: Apress : Imprint: Apress, 2016.
MLA (8th ed.) CitationShiralkar, Shreekant W. IT Through Experiential Learning: Learn, Deploy and Adopt IT Through Gamification. Apress : Imprint: Apress, 2016.
Warning: These citations may not always be 100% accurate.