IT Through Experiential Learning Learn, Deploy and Adopt IT through Gamification /

This concise book shows readers how experiential learning can be used to overcome the challenges posed in applying and delivering information technology (IT) to their business needs through innovative, game-based approach. Technology innovations and evolving business models are part of a rapid chang...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριος συγγραφέας: Shiralkar, Shreekant W. (Συγγραφέας)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berkeley, CA : Apress : Imprint: Apress, 2016.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
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100 1 |a Shiralkar, Shreekant W.  |e author. 
245 1 0 |a IT Through Experiential Learning  |h [electronic resource] :  |b Learn, Deploy and Adopt IT through Gamification /  |c by Shreekant W Shiralkar. 
264 1 |a Berkeley, CA :  |b Apress :  |b Imprint: Apress,  |c 2016. 
300 |a XIII, 98 p. 60 illus., 58 illus. in color.  |b online resource. 
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337 |a computer  |b c  |2 rdamedia 
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520 |a This concise book shows readers how experiential learning can be used to overcome the challenges posed in applying and delivering information technology (IT) to their business needs through innovative, game-based approach. Technology innovations and evolving business models are part of a rapid change that is forcing corporate and management professionals to learn, deploy, and adopt IT in new ways in order to maintain a competitive advantage. Many are doing this through experiential learning. You’ll begin by reviewing the basics of experiential learning and its relevance to IT, followed by six chapters that apply the hands-on concept through various scenarios. Make IT Through Experiential Learning one of your valued resources today. 
650 0 |a Computer science. 
650 0 |a Architecture, Computer. 
650 0 |a Application software. 
650 1 4 |a Computer Science. 
650 2 4 |a Game Development. 
650 2 4 |a Computer Appl. in Administrative Data Processing. 
650 2 4 |a Information Systems Applications (incl. Internet). 
650 2 4 |a Computer System Implementation. 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer eBooks 
776 0 8 |i Printed edition:  |z 9781484224205 
856 4 0 |u http://dx.doi.org/10.1007/978-1-4842-2421-2  |z Full Text via HEAL-Link 
912 |a ZDB-2-CWD 
950 |a Professional and Applied Computing (Springer-12059)