Beginning Platino Game Engine

Learn how to build a game using Platino Studio. Follow step-by-step basics to create an app, and then add different functionalities and game logic. With Beginning Platino Game Engine you will be able to develop UWP apps using the Processing JS language. You also will be introduced to Temboo and exte...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριοι συγγραφείς: Nandy, Abhishek (Συγγραφέας), Chanda, Debashree (Συγγραφέας)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berkeley, CA : Apress : Imprint: Apress, 2016.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
LEADER 02223nam a22003975i 4500
001 978-1-4842-2484-7
003 DE-He213
005 20161122095359.0
007 cr nn 008mamaa
008 161122s2016 xxu| s |||| 0|eng d
020 |a 9781484224847  |9 978-1-4842-2484-7 
024 7 |a 10.1007/978-1-4842-2484-7  |2 doi 
040 |d GrThAP 
100 1 |a Nandy, Abhishek.  |e author. 
245 1 0 |a Beginning Platino Game Engine  |h [electronic resource] /  |c by Abhishek Nandy, Debashree Chanda. 
264 1 |a Berkeley, CA :  |b Apress :  |b Imprint: Apress,  |c 2016. 
300 |a XVII, 141 p. 158 illus., 154 illus. in color.  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |b PDF  |2 rda 
505 0 |a 1. Introduction to Game Engine -- 2. Introduction to Platino Game Engine -- 3. Installing Platino Game Engine and setting it up -- 4. Getting into development with Platino Game Engine -- 5. Processing in terms of UWP, Android and IoT. 
520 |a Learn how to build a game using Platino Studio. Follow step-by-step basics to create an app, and then add different functionalities and game logic. With Beginning Platino Game Engine you will be able to develop UWP apps using the Processing JS language. You also will be introduced to Temboo and extending the processing language to IoT. This is the first book on the Platino game engine and it will be of interest to students, game developers, and tech enthusiasts. You will learn: Development using the Platino game engine Building UWP apps using the Processing JS language Extending the processing language to IoT with Temboo . 
650 0 |a Computer science. 
650 0 |a Computer programming. 
650 1 4 |a Computer Science. 
650 2 4 |a Game Development. 
650 2 4 |a Programming Techniques. 
650 2 4 |a Mobile Computing. 
700 1 |a Chanda, Debashree.  |e author. 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer eBooks 
776 0 8 |i Printed edition:  |z 9781484224830 
856 4 0 |u http://dx.doi.org/10.1007/978-1-4842-2484-7  |z Full Text via HEAL-Link 
912 |a ZDB-2-CWD 
950 |a Professional and Applied Computing (Springer-12059)