Tanaya, M., Chen, H., Pavleas, J., & Sung, K. (2017). Building a 2D Game Physics Engine: Using HTML5 and JavaScript. Apress : Imprint: Apress.
Chicago Style (17th ed.) CitationTanaya, Michael, Huaming Chen, Jebediah Pavleas, and Kelvin Sung. Building a 2D Game Physics Engine: Using HTML5 and JavaScript. Berkeley, CA: Apress : Imprint: Apress, 2017.
MLA (8th ed.) CitationTanaya, Michael, et al. Building a 2D Game Physics Engine: Using HTML5 and JavaScript. Apress : Imprint: Apress, 2017.
Warning: These citations may not always be 100% accurate.