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05000nam a22003975i 4500 |
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978-1-4842-2644-5 |
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DE-He213 |
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20170209083822.0 |
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cr nn 008mamaa |
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170209s2017 xxu| s |||| 0|eng d |
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|a 9781484226445
|9 978-1-4842-2644-5
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|a 10.1007/978-1-4842-2644-5
|2 doi
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|d GrThAP
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100 |
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|a Tyers, Ben.
|e author.
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245 |
1 |
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|a GameMaker: Studio 100 Programming Challenges
|h [electronic resource] /
|c by Ben Tyers.
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264 |
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|a Berkeley, CA :
|b Apress :
|b Imprint: Apress,
|c 2017.
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300 |
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|a XXVII, 210 p. 100 illus. in color.
|b online resource.
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336 |
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|a text
|b txt
|2 rdacontent
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337 |
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|a computer
|b c
|2 rdamedia
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338 |
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|a online resource
|b cr
|2 rdacarrier
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347 |
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|a text file
|b PDF
|2 rda
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505 |
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|a 1 Maths Bar Graph -- 2 Clickable & Moveable Object -- 3 Room Fade In & Out Transition -- 4 Typewriter Text Effect -- 5 Audio Volume Change Based On Distance -- 6 Move Object To Position Using Path 11 -- 7 Make The Screen Shake 13- 8 Create Snow Effect -- 9 Password Easter Egg -- 10 Follow Two Objects In View -- 11 High / Low Number Game -- 12 Calculate Average Position Of Two Clicks -- 13 Retrieve Text File Web From & Save Locally -- 14 Shuffle Pack Of Playing Cards & Deal -- 15 Reverse Sentence Order -- 16 Rotate & Move Object To Mouse Position -- 17 Firework Display Using Effects -- 18 Random Sentence Generator -- 19 Pop Up RPG Style Text Box -- 20 Room Wrapping -- 21 Sprite Shadow -- 22 Make A Jukebox Player For 4 Songs -- 23 Scrolling Credits -- 24 Random Dice Roller -- 25 Substitution Cipher -- 26 Save Highscore To INI -- 27 Spawn Point -- 28 Dictionary Check -- 29 Draw Text With Shadow -- 30 Classic Brick & Ball Game Remake -- 31 Fire Projectile -- 32 World Clock -- 33 Text Based Quiz -- 34 On Screen Keyboard -- 35 Create A Driveable Tank That Leaves Tyre Tracks -- 36 Parallax Background -- 37 Click The Ghost -- 38 Particle Fire Effect -- 39 Bubble Sort -- 40 Unlockable Levels Select Screen -- 41 Moon Lander AI -- 42 Dodge The Barrels -- 43 Convert Celsius To Fahrenheit -- 44 Find Path To Position Avoiding Objects -- 45 Calculate BMI -- 46 Shuffle Pack Of Playing Cards & Save To Text -- 47 10 Green Bottles -- 48 English To Morse Code -- 49 Blitz Game Remake -- 50 Mini Golf Game Remake -- 51 Rock, Paper, Scissors Game Remake -- 52 Health Based On Distance -- 53 Tank Trax Game Remake -- 54 Two Separate Views -- 55 Word Typing Game -- 56 Destructible Terrain -- 57 Duck Hunt Game Remake -- 58 Keep Player In View -- 59 Fizz Buzz -- 60 Calculate Numbers -- 61 Particle Trail Effect -- 62 Draw Rectangle and Calculate Area & Perimeter -- 63 Random Terrain Generation -- 64 Drop The Coin (arcade style) -- 65 Calculate the Nth Result Of Fibonacci Sequence -- 66 Distance From Object To Mouse -- 67 Convert Decimal To Binary, Oct, Hex & Roman -- 68 Text In X Box -- 69 Frogger Game Remake -- 70 Take a Screen Shot -- 71 Slowly Move Direction -- 72 Pong Style Game Remake -- 73 Shooting Gallery -- 74 How Many Of Each Letter -- 75 Torpedo Game Remake -- 76 One Hundred Random Numbers -- 77 Coin Flip -- 78 Predict Path Of An Object -- 79 Dynamic Button -- 80 Sokoban Game Remake -- 81 Top Down Football -- 82 Top Down Racing -- 83 Convert Numbers (in digits) To Words -- 84 Zelda Style Views -- 85 Convert Text File To eBook -- 86 Planets Database (INI) -- 87 How Much Flour -- 88 Rotating Mini Map -- 89 Selectable Troops -- 90 Pipes -- 91 Arcade Style Horse Race Game -- 92 Road Builder -- 93 Chess Board Representation -- 94 1942 Game Remake -- 95 Create A Virtual ATM (bank teller) -- 96 Moon Lander Game Remake -- 97 Pixelate An Image -- 98 Miner -- 99 Follow Player (Ghost) -- 100 Multiplication Table -- Appendix A: Points Chart.
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|a Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to complete. Think you're a good GameMaker game application developer or programmer? Think again with this awesome book! You will: Upgrade your skills with each specific game application coding challenge Create many different game events, action or scenarios Code for many different kinds of game applications or themes from space to adventure to sports to fantasy.
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650 |
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0 |
|a Computer science.
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650 |
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|a Computer programming.
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650 |
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0 |
|a Computer graphics.
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650 |
1 |
4 |
|a Computer Science.
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650 |
2 |
4 |
|a Game Development.
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650 |
2 |
4 |
|a Computer Graphics.
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650 |
2 |
4 |
|a Programming Techniques.
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710 |
2 |
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|a SpringerLink (Online service)
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773 |
0 |
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|t Springer eBooks
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776 |
0 |
8 |
|i Printed edition:
|z 9781484226438
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856 |
4 |
0 |
|u http://dx.doi.org/10.1007/978-1-4842-2644-5
|z Full Text via HEAL-Link
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912 |
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|a ZDB-2-CWD
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950 |
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|a Professional and Applied Computing (Springer-12059)
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