Beginning Adobe Experience Design Quickly Design and Prototype Websites and Mobile Apps /

Render high quality designs and interactive prototypes of web sites and mobile apps using Adobe XD's powerful drawing and layout tools. This book provides an in-depth look at XD and shows you how to quickly get up-to-speed to simplify these processes with intuitive design tools and a powerful p...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριος συγγραφέας: Huddleston, Rob (Συγγραφέας)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berkeley, CA : Apress : Imprint: Apress, 2017.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
LEADER 02502nam a22003735i 4500
001 978-1-4842-2964-4
003 DE-He213
005 20171001122400.0
007 cr nn 008mamaa
008 170930s2017 xxu| s |||| 0|eng d
020 |a 9781484229644  |9 978-1-4842-2964-4 
024 7 |a 10.1007/978-1-4842-2964-4  |2 doi 
040 |d GrThAP 
100 1 |a Huddleston, Rob.  |e author. 
245 1 0 |a Beginning Adobe Experience Design  |h [electronic resource] :  |b Quickly Design and Prototype Websites and Mobile Apps /  |c by Rob Huddleston. 
264 1 |a Berkeley, CA :  |b Apress :  |b Imprint: Apress,  |c 2017. 
300 |a XVII, 179 p. 184 illus., 170 illus. in color.  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |b PDF  |2 rda 
505 0 |a Chapter 1: Overview of the Web and Mobile Design Process.- Chapter 2: Introduction to Adobe Experience Design.- Chapter 3: Getting Started with Your First Design.- Chapter 4: Working with Text.- Chapter 5: Working with Images.- Chapter 6: Creating New Pages with Artboards -- Chapter 7: Organizing Content Using Content Grids -- Chapter 8: Designing a Mobile App.- Chapter 9: Creating Interactive Prototypes -- Chapter 10: Next Steps. 
520 |a Render high quality designs and interactive prototypes of web sites and mobile apps using Adobe XD's powerful drawing and layout tools. This book provides an in-depth look at XD and shows you how to quickly get up-to-speed to simplify these processes with intuitive design tools and a powerful prototyping function.  Since the advent of the web, designers have struggled with the need to create functioning demo prototypes of their layouts and designs without an extensive amount of code for their clients. The dawn of mobile apps, which are exponentially more difficult to mock-up and demonstrate, has only intensified this problem. Beginning Adobe Experience Design resolves this for you with it's easy-to-use approach to leveraging XD. . 
650 0 |a Computer science. 
650 0 |a Computer graphics. 
650 1 4 |a Computer Science. 
650 2 4 |a Web Development. 
650 2 4 |a Computer Graphics. 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer eBooks 
776 0 8 |i Printed edition:  |z 9781484229637 
856 4 0 |u http://dx.doi.org/10.1007/978-1-4842-2964-4  |z Full Text via HEAL-Link 
912 |a ZDB-2-CWD 
950 |a Professional and Applied Computing (Springer-12059)