Beginning iOS AR Game Development Developing Augmented Reality Apps with Unity and C# /

Create a fully featured application that's both sophisticated and engaging. This book provides a detailed guide in developing augmented reality games that can take advantage of the advanced capabilities of new iOS devices and code while also offering compatibility with still supported legacy de...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριος συγγραφέας: Fowler, Allan (Συγγραφέας, http://id.loc.gov/vocabulary/relators/aut)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berkeley, CA : Apress : Imprint: Apress, 2019.
Έκδοση:1st ed. 2019.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • Chapter 1: Getting Started
  • Chapter 2: Getting Started
  • Chapter 3: The Unity ARKit
  • Chapter 4: Hit Testing & Lighting
  • Chapter 5: Making AR Games
  • Chapter 6: Introducing Touch
  • Chapter 7: Adding Plane Detection & Point Clouds
  • Chapter 8: Final Steps.