Shpigor, I., & Shpigor, I. (2018). Practical Video Game Bots: Automating Game Processes using C++, Python, and AutoIt (1st ed. 2018.). Apress : Imprint: Apress. https://doi.org/10.1007/978-1-4842-3736-6
Chicago Style (17th ed.) CitationShpigor, Ilya, and Ilya Shpigor. Practical Video Game Bots: Automating Game Processes Using C++, Python, and AutoIt. 1st ed. 2018. Berkeley, CA: Apress : Imprint: Apress, 2018. https://doi.org/10.1007/978-1-4842-3736-6.
MLA (8th ed.) CitationShpigor, Ilya, and Ilya Shpigor. Practical Video Game Bots: Automating Game Processes Using C++, Python, and AutoIt. 1st ed. 2018. Apress : Imprint: Apress, 2018. https://doi.org/10.1007/978-1-4842-3736-6.
Warning: These citations may not always be 100% accurate.