Practical Video Game Bots Automating Game Processes using C++, Python, and AutoIt /
Develop and use bots in video gaming to automate game processes and see possible ways to avoid this kind of automation. This book explains how bots can be very helpful in games such as multiplayer online games, both for training your character and for automating repetitious game processes in order t...
| Main Author: | Shpigor, Ilya (Author, http://id.loc.gov/vocabulary/relators/aut) |
|---|---|
| Corporate Author: | SpringerLink (Online service) |
| Format: | Electronic eBook |
| Language: | English |
| Published: |
Berkeley, CA :
Apress : Imprint: Apress,
2018.
|
| Edition: | 1st ed. 2018. |
| Subjects: | |
| Online Access: | Full Text via HEAL-Link |
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