Unreal for Mobile and Standalone VR Create Professional VR Apps Without Coding /
Apply the techniques needed to build VR applications for mobile and standalone head-mounted displays (HMDs) using the Unreal Engine. This book covers the entire VR ecosystem including production tools, Unreal engine, workflows, performance and optimization, and presents two fully-developed projects...
| Main Author: | Hillmann, Cornel (Author, http://id.loc.gov/vocabulary/relators/aut) |
|---|---|
| Corporate Author: | SpringerLink (Online service) |
| Format: | Electronic eBook |
| Language: | English |
| Published: |
Berkeley, CA :
Apress : Imprint: Apress,
2019.
|
| Edition: | 1st ed. 2019. |
| Subjects: | |
| Online Access: | Full Text via HEAL-Link |
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