Unreal for Mobile and Standalone VR Create Professional VR Apps Without Coding /

Apply the techniques needed to build VR applications for mobile and standalone head-mounted displays (HMDs) using the Unreal Engine. This book covers the entire VR ecosystem including production tools, Unreal engine, workflows, performance and optimization, and presents two fully-developed projects...

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Bibliographic Details
Main Author: Hillmann, Cornel (Author, http://id.loc.gov/vocabulary/relators/aut)
Corporate Author: SpringerLink (Online service)
Format: Electronic eBook
Language:English
Published: Berkeley, CA : Apress : Imprint: Apress, 2019.
Edition:1st ed. 2019.
Subjects:
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ΒΚΠ - Πατρα: ALFd

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Call Number: 330.01 BAU
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