Python, PyGame, and Raspberry Pi Game Development
Expand your basic knowledge of Python and use PyGame to create fast-paced video games with great graphics and sounds. This second edition shows how you can integrate electronic components with your games using the build-in general purpose input/output (GPIO) pins and some Python code to create two n...
Κύριος συγγραφέας: | Kelly, Sloan (Συγγραφέας, http://id.loc.gov/vocabulary/relators/aut) |
---|---|
Συγγραφή απο Οργανισμό/Αρχή: | SpringerLink (Online service) |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Berkeley, CA :
Apress : Imprint: Apress,
2019.
|
Έκδοση: | 2nd ed. 2019. |
Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Παρόμοια τεκμήρια
-
Game Development with Ren'Py Introduction to Visual Novel Games Using Ren'Py, TyranoBuilder, and Twine /
ανά: Ciesla, Robert, κ.ά.
Έκδοση: (2019) -
Python, PyGame and Raspberry Pi Game Development
ανά: Kelly, Sloan
Έκδοση: (2016) -
Practical Video Game Bots Automating Game Processes using C++, Python, and AutoIt /
ανά: Shpigor, Ilya, κ.ά.
Έκδοση: (2018) -
Developing Games on the Raspberry Pi App Programming with Lua and LÖVE /
ανά: Kenlon, Seth, κ.ά.
Έκδοση: (2019) -
Python for SAS Users A SAS-Oriented Introduction to Python /
ανά: Betancourt, Randy, κ.ά.
Έκδοση: (2019)