|
|
|
|
LEADER |
03533nam a2200469 4500 |
001 |
978-1-4842-4944-4 |
003 |
DE-He213 |
005 |
20191025042451.0 |
007 |
cr nn 008mamaa |
008 |
190618s2019 xxu| s |||| 0|eng d |
020 |
|
|
|a 9781484249444
|9 978-1-4842-4944-4
|
024 |
7 |
|
|a 10.1007/978-1-4842-4944-4
|2 doi
|
040 |
|
|
|d GrThAP
|
050 |
|
4 |
|a QA76.8.M3
|
050 |
|
4 |
|a QA76.774.I67
|
072 |
|
7 |
|a UMQ
|2 bicssc
|
072 |
|
7 |
|a COM051370
|2 bisacsh
|
072 |
|
7 |
|a UMQ
|2 thema
|
072 |
|
7 |
|a ULH
|2 thema
|
082 |
0 |
4 |
|a 004.165
|2 23
|
100 |
1 |
|
|a Wang, Wallace.
|e author.
|4 aut
|4 http://id.loc.gov/vocabulary/relators/aut
|
245 |
1 |
0 |
|a Pro iPhone Development with Swift 5
|h [electronic resource] :
|b Design and Manage Top Quality Apps /
|c by Wallace Wang.
|
250 |
|
|
|a 2nd ed. 2019.
|
264 |
|
1 |
|a Berkeley, CA :
|b Apress :
|b Imprint: Apress,
|c 2019.
|
300 |
|
|
|a XIII, 593 p. 217 illus.
|b online resource.
|
336 |
|
|
|a text
|b txt
|2 rdacontent
|
337 |
|
|
|a computer
|b c
|2 rdamedia
|
338 |
|
|
|a online resource
|b cr
|2 rdacarrier
|
347 |
|
|
|a text file
|b PDF
|2 rda
|
505 |
0 |
|
|a Chapter 1: Organizing Code -- Chapter 2: Debugging Code -- Chapter 3: Understanding Closures -- Chapter 4: Multithreaded Programming with Grand Central Dispatch -- Chapter 5: Understanding the Application Life Cycle -- Chapter 6: Understanding Data Persistence -- Chapter 7: Passing Data Between Files -- Chapter 8: Translating with Localization -- Chapter 9: Using 3D Touch -- Chapter 10: Detecting Motion and Orientation -- Chapter 11: Using Location and Maps -- Chapter 12: Playing Audio and Video -- Chapter 13: Using the Camera -- Chapter 14:Using WebKit -- Chapter 15: Displaying Animation -- Chapter 16: Using Machine Learning -- Chapter 17: Using Facial and Text Recognition -- Chapter 18: Using Speech -- Chapter 19: Understanding SiriKit -- Chapter 20: Understanding ARKit -- Chapter 21: Interacting with Augmented Reality. .
|
520 |
|
|
|a If you've already learned the basics of Swift and iOS programming, it's time to take your skills to the next level. In this follow up work to the best-selling Beginning iPhone Development with Swift, you'll learn tips for organizing and debugging Swift code, using multi-threaded programming with Grand Central Dispatch, passing data between view controllers, and designing apps for multiple languages. You'll also see how to play audio and video files, access the camera and save pictures to the Photos library, use location services to pinpoint your position on a map, display web pages, and create animation to spice up any user interface. Finally, you'll learn how to use Apple's advanced frameworks for machine learning, facial and text recognition, and creating augmented reality apps. Pro iPhone Development with Swift 5 provides insightful instruction on how to improve your existing apps or create powerful new iOS apps using the latest version of the Swift programming language. .
|
650 |
|
0 |
|a Apple computer.
|
650 |
|
0 |
|a Computer programming.
|
650 |
1 |
4 |
|a Apple and iOS.
|0 http://scigraph.springernature.com/things/product-market-codes/I29020
|
650 |
2 |
4 |
|a Programming Techniques.
|0 http://scigraph.springernature.com/things/product-market-codes/I14010
|
710 |
2 |
|
|a SpringerLink (Online service)
|
773 |
0 |
|
|t Springer eBooks
|
776 |
0 |
8 |
|i Printed edition:
|z 9781484249437
|
776 |
0 |
8 |
|i Printed edition:
|z 9781484249451
|
856 |
4 |
0 |
|u https://doi.org/10.1007/978-1-4842-4944-4
|z Full Text via HEAL-Link
|
912 |
|
|
|a ZDB-2-CWD
|
950 |
|
|
|a Professional and Applied Computing (Springer-12059)
|