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03536nam a2200529 4500 |
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978-1-4842-4953-6 |
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20191027092439.0 |
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190730s2019 xxu| s |||| 0|eng d |
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|a 9781484249536
|9 978-1-4842-4953-6
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|a 10.1007/978-1-4842-4953-6
|2 doi
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|a QA76.59
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|a 004.167
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|a Hagos, Ted.
|e author.
|4 aut
|4 http://id.loc.gov/vocabulary/relators/aut
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|a Android Studio IDE Quick Reference
|h [electronic resource] :
|b A Pocket Guide to Android Studio Development /
|c by Ted Hagos.
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|a 1st ed. 2019.
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|a Berkeley, CA :
|b Apress :
|b Imprint: Apress,
|c 2019.
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|a XVII, 182 p. 133 illus.
|b online resource.
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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|a text file
|b PDF
|2 rda
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|a Chapter 1 - Setup -- Chapter 2 - Quick howtos -- Chapter 3 - the IDE -- Chapter 4 - Debugging -- Chapter 5 - Unit Testing -- Chapter 6 - Instrumented Testing -- Chapter 7 - Performance Tips -- Chapter 8 - Gradle -- Chapter 9 - Git -- Chapter 10 - Jetpack Navigation -- Chapter 11 - Jetpack Room -- Chapter 12 - Release builds -- Chapter 13 - Short Takes.
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|a This concise reference book for Android Studio IDE 3 presents the essential Android Studio functions in a well-organized format that can be used as a handy reference. It will quickly demonstrate the usage of the Android Studio IDE to build an Android mobile app step by step. You won't find any technical jargon, bloated samples, drawn out history lessons, or witty stories in this book. What you will find is a reference that is concise, to the point and highly accessible. TheAndroid Studio IDE Quick Reference is packed with useful information and is a must-have for any mobile or Android app developer or programmer. You will: Discover the workflow basics in Android Studio 3 Make tasks efficient with keyboard shortcuts Carry out unit testing in Android Studio 3 Use time-saving techniques such as templates Master debugging basics Configure your project using Gradle Implement basic source control management with Git Use the profiler to monitor app performance.
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|a Mobile computing.
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|a Java (Computer program language).
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|a Programming languages (Electronic computers).
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|a Wireless communication systems.
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|a Mobile communication systems.
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|a Computer programming.
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1 |
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|a Mobile Computing.
|0 http://scigraph.springernature.com/things/product-market-codes/I29060
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|a Java.
|0 http://scigraph.springernature.com/things/product-market-codes/I29070
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|a Programming Languages, Compilers, Interpreters.
|0 http://scigraph.springernature.com/things/product-market-codes/I14037
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|a Wireless and Mobile Communication.
|0 http://scigraph.springernature.com/things/product-market-codes/T24100
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|a Programming Techniques.
|0 http://scigraph.springernature.com/things/product-market-codes/I14010
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2 |
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|a SpringerLink (Online service)
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773 |
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|t Springer eBooks
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776 |
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|i Printed edition:
|z 9781484249529
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|i Printed edition:
|z 9781484249543
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|u https://doi.org/10.1007/978-1-4842-4953-6
|z Full Text via HEAL-Link
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912 |
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|a ZDB-2-CWD
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950 |
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|a Professional and Applied Computing (Springer-12059)
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