Game Development with GameMaker Studio 2 Make Your Own Games with GameMaker Language /

Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML). Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριος συγγραφέας: Cossu, Sebastiano M. (Συγγραφέας, http://id.loc.gov/vocabulary/relators/aut)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berkeley, CA : Apress : Imprint: Apress, 2019.
Έκδοση:1st ed. 2019.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • Chapter 1: Overview
  • Chapter 2: Hello World!
  • Chapter 3: Card Game (Part 1)
  • Chapter 4: Card Game (Part 2)
  • Chapter 5: Fixed Shooter
  • Chapter 6: Shoot 'em Up!
  • Chapter 7: Designing Bosses
  • Chapter 8: Single-Screen Platformer
  • Chapter 9: Scrolling Platformer
  • Chapter 10: Designing Platformers
  • Chapter 11: Metroidvania (Part 1)
  • Chapter 12: Metroidvania (Part 2)
  • Chapter 13: Designing Fun Games
  • Chapter 14: What's Next?