Simulations in Swift 5 Design and Implement with Swift Playgrounds /

Design and implement simulations using Apples Swift Playgrounds. Computer simulations are used to replicate the physical systems we see all around us. They help us solve problems by performing experiments that may otherwise be impossible in the real world. This book uses simulations to solve counter...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριος συγγραφέας: Nouvelle, Beau (Συγγραφέας, http://id.loc.gov/vocabulary/relators/aut)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berkeley, CA : Apress : Imprint: Apress, 2019.
Έκδοση:1st ed. 2019.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
LEADER 03079nam a2200445 4500
001 978-1-4842-5337-3
003 DE-He213
005 20191025170911.0
007 cr nn 008mamaa
008 191025s2019 xxu| s |||| 0|eng d
020 |a 9781484253373  |9 978-1-4842-5337-3 
024 7 |a 10.1007/978-1-4842-5337-3  |2 doi 
040 |d GrThAP 
050 4 |a QA76.8.M3 
050 4 |a QA76.774.I67 
072 7 |a UMQ  |2 bicssc 
072 7 |a COM051370  |2 bisacsh 
072 7 |a UMQ  |2 thema 
072 7 |a ULH  |2 thema 
082 0 4 |a 004.165  |2 23 
100 1 |a Nouvelle, Beau.  |e author.  |4 aut  |4 http://id.loc.gov/vocabulary/relators/aut 
245 1 0 |a Simulations in Swift 5  |h [electronic resource] :  |b Design and Implement with Swift Playgrounds /  |c by Beau Nouvelle. 
250 |a 1st ed. 2019. 
264 1 |a Berkeley, CA :  |b Apress :  |b Imprint: Apress,  |c 2019. 
300 |a XI, 144 p. 48 illus., 26 illus. in color.  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |b PDF  |2 rda 
505 0 |a Chapter 1: Swift Playgrounds -- Chapter 2: The Monty Hall Problem -- Chapter 3: Guessing Game -- Chapter 4: Theater Seating -- Chapter 5: Projectile Motion -- Chapter 6: Live Views -- Chapter 7: Game of Life -- Chapter 8: The Forest Part 1 -- Chapter 9: The Forest Part 2. 
520 |a Design and implement simulations using Apples Swift Playgrounds. Computer simulations are used to replicate the physical systems we see all around us. They help us solve problems by performing experiments that may otherwise be impossible in the real world. This book uses simulations to solve counter-intuitive logic puzzles, create procedural artworks, and build habitats for digital lifeforms. To help you create your own simulations using the Swift programming language, this book is filled with projects that you can easily follow along with. All you need is a Mac with the latest version of Xcode installed. All projects are written in Xcode's Playgrounds. This keeps the process simple. No need to setup an Apple account, or learn anything further about building apps. Simulations are used in many areas within computer science and yet, barely anyone is teaching them. Sure, the fundamentals are in algorithm design, but simulations are a step above that. Usually when writing an algorithm you have a specific outcome in mind. However, when you create a simulation, the system you are modelling can be far more unpredictable than sorting a list, or navigating a maze. Simulations in Swift 5 will guide you through all of this. 
650 0 |a Apple computer. 
650 1 4 |a Apple and iOS.  |0 http://scigraph.springernature.com/things/product-market-codes/I29020 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer eBooks 
776 0 8 |i Printed edition:  |z 9781484253366 
776 0 8 |i Printed edition:  |z 9781484253380 
856 4 0 |u https://doi.org/10.1007/978-1-4842-5337-3  |z Full Text via HEAL-Link 
912 |a ZDB-2-CWD 
950 |a Professional and Applied Computing (Springer-12059)