Sung, K., & Smith, G. (2019). Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations (1st ed. 2019.). Apress : Imprint: Apress. https://doi.org/10.1007/978-1-4842-5443-1
Chicago Style (17th ed.) CitationSung, Kelvin, and Gregory Smith. Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations. 1st ed. 2019. Berkeley, CA: Apress : Imprint: Apress, 2019. https://doi.org/10.1007/978-1-4842-5443-1.
MLA (8th ed.) CitationSung, Kelvin, and Gregory Smith. Basic Math for Game Development with Unity 3D: A Beginner's Guide to Mathematical Foundations. 1st ed. 2019. Apress : Imprint: Apress, 2019. https://doi.org/10.1007/978-1-4842-5443-1.
Warning: These citations may not always be 100% accurate.