|
|
|
|
| LEADER |
02821nam a22003975i 4500 |
| 001 |
978-1-4842-9867-1 |
| 003 |
DE-He213 |
| 005 |
20161026231349.0 |
| 007 |
cr nn 008mamaa |
| 008 |
151127s2015 xxu| s |||| 0|eng d |
| 020 |
|
|
|a 9781484298671
|9 978-1-4842-9867-1
|
| 024 |
7 |
|
|a 10.1007/978-1-4842-9867-1
|2 doi
|
| 040 |
|
|
|d GrThAP
|
| 100 |
1 |
|
|a Jackson, Wallace.
|e author.
|
| 245 |
1 |
0 |
|a Android Studio New Media Fundamentals
|h [electronic resource] :
|b Content Production of Digital Audio/Video, Illustration and 3D Animation /
|c by Wallace Jackson.
|
| 264 |
|
1 |
|a Berkeley, CA :
|b Apress :
|b Imprint: Apress,
|c 2015.
|
| 300 |
|
|
|a XIII, 142 p. 70 illus.
|b online resource.
|
| 336 |
|
|
|a text
|b txt
|2 rdacontent
|
| 337 |
|
|
|a computer
|b c
|2 rdamedia
|
| 338 |
|
|
|a online resource
|b cr
|2 rdacarrier
|
| 347 |
|
|
|a text file
|b PDF
|2 rda
|
| 505 |
0 |
|
|a 1. Enhance Your Android Apps: Use New Media Assets -- 2. Digital Images: Concepts, Terminology and Formats -- 3. Digital Image Assets: Data Footprint Optimization -- 4. Digital Audio: Concepts, Terminology and Formats -- 5. Digital Audio Assets: Data Footprint Optimization -- 6. Digital Video: Concepts, Terminology and Formats -- 7. Digital Video Assets: Data Footprint Optimization -- 8. Digital Illustration: Concepts, Terminology and Formats -- 9. Digital Illustration Assets: Data Footprint Optimization -- 10. 3D Animation: Concepts, Terminology and Formats -- 11. Referencing New Media Assets in Android Studio -- 12. Optimizing New Media Assets in Android Studio.
|
| 520 |
|
|
|a Android Studio Content Production Fundamentals title introducing the reader to the concepts and terminology behind digital imaging (raster/bitmap/GIMP), digital illustration (vector/SVG/Inkscape), and digital audio (editing/effects/Audacity) and covers how to develop and optimize these types of content for use in Android OS using Android Studio 5.3.1. What You Will Learn • What are the primary genres of new media content production • What new media assets Android Studio supports • What are the concepts behind new media content production • How to Install and use GIMP, Inkscape, and Audacity software • How to integrate that software with Android Studio, fast becoming the most popular IDE for Android apps design and development.
|
| 650 |
|
0 |
|a Computer science.
|
| 650 |
|
0 |
|a Computer programming.
|
| 650 |
|
0 |
|a Multimedia systems.
|
| 650 |
1 |
4 |
|a Computer Science.
|
| 650 |
2 |
4 |
|a Mobile Computing.
|
| 650 |
2 |
4 |
|a Media Design.
|
| 650 |
2 |
4 |
|a Programming Techniques.
|
| 710 |
2 |
|
|a SpringerLink (Online service)
|
| 773 |
0 |
|
|t Springer eBooks
|
| 776 |
0 |
8 |
|i Printed edition:
|z 9781484216408
|
| 856 |
4 |
0 |
|u http://dx.doi.org/10.1007/978-1-4842-9867-1
|z Full Text via HEAL-Link
|
| 912 |
|
|
|a ZDB-2-CWD
|
| 950 |
|
|
|a Professional and Applied Computing (Springer-12059)
|