Android Studio New Media Fundamentals Content Production of Digital Audio/Video, Illustration and 3D Animation /

Android Studio Content Production Fundamentals title introducing the reader to the concepts and terminology behind digital imaging (raster/bitmap/GIMP), digital illustration (vector/SVG/Inkscape), and digital audio (editing/effects/Audacity) and covers how to develop and optimize these types of cont...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριος συγγραφέας: Jackson, Wallace (Συγγραφέας)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Berkeley, CA : Apress : Imprint: Apress, 2015.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
LEADER 02821nam a22003975i 4500
001 978-1-4842-9867-1
003 DE-He213
005 20161026231349.0
007 cr nn 008mamaa
008 151127s2015 xxu| s |||| 0|eng d
020 |a 9781484298671  |9 978-1-4842-9867-1 
024 7 |a 10.1007/978-1-4842-9867-1  |2 doi 
040 |d GrThAP 
100 1 |a Jackson, Wallace.  |e author. 
245 1 0 |a Android Studio New Media Fundamentals  |h [electronic resource] :  |b Content Production of Digital Audio/Video, Illustration and 3D Animation /  |c by Wallace Jackson. 
264 1 |a Berkeley, CA :  |b Apress :  |b Imprint: Apress,  |c 2015. 
300 |a XIII, 142 p. 70 illus.  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |b PDF  |2 rda 
505 0 |a 1. Enhance Your Android Apps: Use New Media Assets -- 2. Digital Images: Concepts, Terminology and Formats -- 3. Digital Image Assets: Data Footprint Optimization -- 4. Digital Audio: Concepts, Terminology and Formats -- 5. Digital Audio Assets: Data Footprint Optimization -- 6. Digital Video: Concepts, Terminology and Formats -- 7. Digital Video Assets: Data Footprint Optimization -- 8. Digital Illustration: Concepts, Terminology and Formats -- 9. Digital Illustration Assets: Data Footprint Optimization -- 10. 3D Animation: Concepts, Terminology and Formats -- 11. Referencing New Media Assets in Android Studio -- 12. Optimizing New Media Assets in Android Studio. 
520 |a Android Studio Content Production Fundamentals title introducing the reader to the concepts and terminology behind digital imaging (raster/bitmap/GIMP), digital illustration (vector/SVG/Inkscape), and digital audio (editing/effects/Audacity) and covers how to develop and optimize these types of content for use in Android OS using Android Studio 5.3.1. What You Will Learn • What are the primary genres of new media content production • What new media assets Android Studio supports • What are the concepts behind new media content production • How to Install and use GIMP, Inkscape, and Audacity software • How to integrate that software with Android Studio, fast becoming the most popular IDE for Android apps design and development. 
650 0 |a Computer science. 
650 0 |a Computer programming. 
650 0 |a Multimedia systems. 
650 1 4 |a Computer Science. 
650 2 4 |a Mobile Computing. 
650 2 4 |a Media Design. 
650 2 4 |a Programming Techniques. 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer eBooks 
776 0 8 |i Printed edition:  |z 9781484216408 
856 4 0 |u http://dx.doi.org/10.1007/978-1-4842-9867-1  |z Full Text via HEAL-Link 
912 |a ZDB-2-CWD 
950 |a Professional and Applied Computing (Springer-12059)