Novel 3D Media Technologies
This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The contributions are based on the results of the FP7 European Project ROMEO, which f...
Συγγραφή απο Οργανισμό/Αρχή: | |
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Άλλοι συγγραφείς: | , |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
New York, NY :
Springer New York : Imprint: Springer,
2015.
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Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Introduction
- Novel approaches to Immersive Media: from enlarged field-of-view to multi-sensorial experiences
- 3D Video Representation and Coding
- Full Parallax 3D Video Content Compression
- 3D Holoscopic Video Representation and Coding Technology
- Visual Attention Modelling in a 3D Context
- Dynamic cloud resource migration for efficient 3D video processing in mobile computing environments
- Cooperative Strategies for End-to-End Energy Saving and QoS Control
- Real-Time 3D QoE Evaluation of Novel 3D Media
- Visual discomfort in 3DTV: Definitions, causes, measurement, and modeling
- 3D Sound Reproduction by Wave Field Synthesis
- Utilizing social interaction information for efficient 3D immersive overlay communications.