Geometry for Computer Graphics Formulae, Examples and Proofs /
Geometry is the cornerstone of computer graphics and computer animation, and provides the framework and tools for solving problems in two and three dimensions. This may be in the form of describing simple shapes such as a circle, ellipse, or parabola, or complex problems such as rotating 3D objects...
Κύριος συγγραφέας: | Vince, John (Συγγραφέας) |
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Συγγραφή απο Οργανισμό/Αρχή: | SpringerLink (Online service) |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
London :
Springer London,
2005.
|
Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Παρόμοια τεκμήρια
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Vector Analysis for Computer Graphics
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Mathematics for Computer Graphics
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Calculus for Computer Graphics
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Έκδοση: (2013) -
Mathematics for Computer Graphics
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Έκδοση: (2014)