Mathematics for Computer Graphics
Baffled by maths? Then don't give up hope. John Vince will show you how to understand many of the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics. In thirteen chapters you will rediscover - and hopefully discover for the first time a new...
Κύριος συγγραφέας: | Vince, John (Συγγραφέας) |
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Συγγραφή απο Οργανισμό/Αρχή: | SpringerLink (Online service) |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
London :
Springer London,
2006.
|
Έκδοση: | 2. |
Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Παρόμοια τεκμήρια
-
Mathematics for Computer Graphics
ανά: Vince, John
Έκδοση: (2010) -
Handbook of Mathematical Models in Computer Vision
Έκδοση: (2006) -
Implicit Curves and Surfaces: Mathematics, Data Structures and Algorithms
Έκδοση: (2009) -
Geometry for Computer Graphics Formulae, Examples and Proofs /
ανά: Vince, John
Έκδοση: (2005) -
Vector Analysis for Computer Graphics
ανά: Vince, John
Έκδοση: (2007)