Transformations and Projections in Computer Graphics

Transformations and projections are used extensively in Computer Graphics, a field which is now a part of everyone’s lives via feature films, advertisements in the media, the screens of PDAs, mobile phones, and other vehicles and outlets. Transformations and Projections in Computer Graphics provides...

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Bibliographic Details
Main Author: Salomon, David (Author)
Corporate Author: SpringerLink (Online service)
Format: Electronic eBook
Language:English
Published: London : Springer London, 2006.
Subjects:
Online Access:Full Text via HEAL-Link
Table of Contents:
  • From the contents Transformations
  • Introduction
  • Two-Dimensional Transformations
  • Three-Dimensional Coordinate Systems
  • Three-Dimensional Transformations
  • Transforming the Coordinate System
  • Parallel Projections
  • Orthographic Projections
  • Axonometric Projections
  • Oblique Projections
  • Perspective Projection
  • One Two Three... Infinity
  • History of Perspective
  • Perspective in Curved Objects
  • The Mathematics of Perspective
  • General Perspective
  • Transforming The Object
  • Viewer At An Arbitrary Location
  • Coordinate-Free Approach
  • The Viewing Volume
  • Stereoscopic Images
  • Creating a Stereoscopic Image
  • Viewing a Stereoscopic Image
  • Nonlinear Projections
  • False Perspective.-Fisheye Projection.-Circle Inversion
  • Panoramic Projections
  • Cylindrical Panoramic Projection
  • Spherical Panoramic Projection
  • Cubic Panoramic Projection
  • Six-Point Perspective
  • Other Panoramic Projections
  • Panoramic Cameras
  • Telescopic Projection
  • Microscopic Projection
  • Anamorphosis
  • Map Projections.