Cognition, Communication and Interaction Transdisciplinary Perspectives on Interactive Technology /

Cognition, Communication and Interaction examines the theoretical and methodological research issues that underlie the design and use of interactive technology. Present interactive designs are addressing the multi-modality of human interaction and the multi-sensory dimension of how we engage with ea...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Gill, Satinder (Επιμελητής έκδοσης)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: London : Springer London, 2008.
Σειρά:Human-Computer Interaction Series,
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
LEADER 04803nam a22005655i 4500
001 978-1-84628-927-9
003 DE-He213
005 20151204155248.0
007 cr nn 008mamaa
008 100301s2008 xxk| s |||| 0|eng d
020 |a 9781846289279  |9 978-1-84628-927-9 
024 7 |a 10.1007/978-1-84628-927-9  |2 doi 
040 |d GrThAP 
050 4 |a QA76.9.U83 
050 4 |a QA76.9.H85 
072 7 |a UYZG  |2 bicssc 
072 7 |a COM070000  |2 bisacsh 
082 0 4 |a 005.437  |2 23 
082 0 4 |a 4.019  |2 23 
245 1 0 |a Cognition, Communication and Interaction  |h [electronic resource] :  |b Transdisciplinary Perspectives on Interactive Technology /  |c edited by Satinder Gill. 
264 1 |a London :  |b Springer London,  |c 2008. 
300 |a XXIV, 592 p.  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |b PDF  |2 rda 
490 1 |a Human-Computer Interaction Series,  |x 1571-5035 
505 0 |a Communication and Interaction -- Knowledge as Embodied Performance -- Cognitive Technology - Technological Cognition -- Knowledge in co-action: social intelligence in collaborative design activity -- Degrees of engagement in interactive workspaces -- The nature of virtual communities -- ‘Use’ Discourses in System Development: Can Communication Be Improved? -- A Pattern Approach to Interaction Design -- CSCW Design Reconceptualised Through Science Studies -- Designing for Work Place Learning -- The narrative aspect of scenario building - How story telling may give people a memory of the future -- Narration, discourse and dialogue: issues in the management of inter-cultural innovation -- Rethinking the Interaction Architecture -- Towards a General Theory of the Artificial -- Knowledge and Cognition -- The Socratic and Platonic Basis of Cognitivism -- Cockpit Cognition: Education, the Military and Cognitive Engineering -- Two Legs, Thing Using and Talking: The Origins of the Creative Engineering Mind -- Rule Following and Tacit Knowledge -- Seeing and Seeing-AS -- The Practice of the Use of Computers -- The Contribution of Tacit Knowledge to Innovation -- The Nurse As An Engineer -- The Role of “Craft Language” in Learning “Waza” -- Building a pedagogy around action and emotion: experiences of Blind Opera of Kolkata -- Aesthetics, Ethics, and Design -- Ethics and Intellectual Structures -- Organisational Spaces and Intelligent Machines: A Metaphorical Approach to Ethics -- On Human-Machine Symbiosis -- What Goes on When a Designer Thinks? -- Multimedia Archiving of Technological Change in a Traditional Creative Industry: A Case Study of the Dhokra Artisans of Bankura, West Bengal -- Databases are Us -- Leonardo’s choice: the ethics of artists working with genetic technologies -- Poetics of performative space -- Ethics is Fragile, Goodness is Not. 
520 |a Cognition, Communication and Interaction examines the theoretical and methodological research issues that underlie the design and use of interactive technology. Present interactive designs are addressing the multi-modality of human interaction and the multi-sensory dimension of how we engage with each other. This book aims to provide a trans-disciplinary research framework and methodology for interaction design. The analysis directs attention to three human capacities that our engagement with interactive technology has made salient and open to constant redefinition. These capacities are human cognition, communication and interaction. In this book examination of these capacities is embedded in understanding the following foundations for design: concepts of “communication and interaction” and their application (Part 1); conceptions of “knowledge and cognition” (Part 2); the role of aesthetics and ethics in design (Part 3). 
650 0 |a Computer science. 
650 0 |a User interfaces (Computer systems). 
650 0 |a Computers. 
650 0 |a Computer simulation. 
650 0 |a Application software. 
650 0 |a Computers and civilization. 
650 1 4 |a Computer Science. 
650 2 4 |a User Interfaces and Human Computer Interaction. 
650 2 4 |a Computing Methodologies. 
650 2 4 |a Information Systems Applications (incl. Internet). 
650 2 4 |a Computers and Society. 
650 2 4 |a Computer Appl. in Social and Behavioral Sciences. 
650 2 4 |a Simulation and Modeling. 
700 1 |a Gill, Satinder.  |e editor. 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer eBooks 
776 0 8 |i Printed edition:  |z 9781846289262 
830 0 |a Human-Computer Interaction Series,  |x 1571-5035 
856 4 0 |u http://dx.doi.org/10.1007/978-1-84628-927-9  |z Full Text via HEAL-Link 
912 |a ZDB-2-SCS 
950 |a Computer Science (Springer-11645)