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02378nam a22004455i 4500 |
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978-1-84800-023-0 |
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DE-He213 |
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20151204181349.0 |
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cr nn 008mamaa |
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100301s2008 xxk| s |||| 0|eng d |
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|a 9781848000230
|9 978-1-84800-023-0
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|a 10.1007/978-1-84800-023-0
|2 doi
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|d GrThAP
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|a QA76.76.A65
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|a UB
|2 bicssc
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|a COM018000
|2 bisacsh
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|a 004
|2 23
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|a Whitrow, Robert.
|e author.
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|a OpenGL Graphics Through Applications
|h [electronic resource] /
|c by Robert Whitrow.
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|a London :
|b Springer London,
|c 2008.
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|a XV, 330 p.
|b online resource.
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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|a text file
|b PDF
|2 rda
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|a Getting Started -- Image File Formats -- Image Processing -- Transformations -- Viewing and Projection -- Lighting and Colour -- Texture Mapping -- Objects to Artefacts -- Curves, Surfaces and Patterns.
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|a OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, theory is followed by implementation using C / C++ to support student centred learning and complete programs are provided on the Springer website. A procedural approach has been taken to algorithmic development while taking an object oriented approach when building artefacts from simple objects. The book covers a range of topics including: •image processing •artefact construction •introductory animation •texturing •curves, surfaces and patterns Robert Whitrow has taught computing courses from first year undergraduate to postgraduate MSc at a number of different universities.
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|a Computer science.
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|a Computer graphics.
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|a Application software.
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|a Computer Science.
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|a Computer Applications.
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|a Computer Graphics.
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|a Computer Imaging, Vision, Pattern Recognition and Graphics.
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|a SpringerLink (Online service)
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|t Springer eBooks
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|i Printed edition:
|z 9781848000223
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|u http://dx.doi.org/10.1007/978-1-84800-023-0
|z Full Text via HEAL-Link
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|a ZDB-2-SCS
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950 |
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|a Computer Science (Springer-11645)
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