Interactive Media: The Semiotics of Embodied Interaction

Interactive media is pervasive. The colonization of our everyday lives by the computational power of the silicon chip is a fundamental feature of our digital age, and raises important questions such as: What does this mean for us as inhabitants of such media rich environments? How can we make sense...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριος συγγραφέας: O'Neill, Shaleph (Συγγραφέας)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: London : Springer London, 2008.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
LEADER 02931nam a22004815i 4500
001 978-1-84800-036-0
003 DE-He213
005 20151204172155.0
007 cr nn 008mamaa
008 100301s2008 xxk| s |||| 0|eng d
020 |a 9781848000360  |9 978-1-84800-036-0 
024 7 |a 10.1007/978-1-84800-036-0  |2 doi 
040 |d GrThAP 
050 4 |a QA76.9.U83 
050 4 |a QA76.9.H85 
072 7 |a UYZG  |2 bicssc 
072 7 |a COM070000  |2 bisacsh 
082 0 4 |a 005.437  |2 23 
082 0 4 |a 4.019  |2 23 
100 1 |a O'Neill, Shaleph.  |e author. 
245 1 0 |a Interactive Media: The Semiotics of Embodied Interaction  |h [electronic resource] /  |c by Shaleph O'Neill. 
264 1 |a London :  |b Springer London,  |c 2008. 
300 |a X, 190 p.  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
347 |a text file  |b PDF  |2 rda 
505 0 |a Media, Mediation and Interactive Media -- Approaching Interaction -- Affordance: A Case of Confusion -- Semiotic Theory -- Semiotics and Screen Based Interaction -- Semiotics and Interactive Environments -- Being-with-Media -- Embodied Semiotics -- Understanding Interactive Media -- Concluding Thoughts. 
520 |a Interactive media is pervasive. The colonization of our everyday lives by the computational power of the silicon chip is a fundamental feature of our digital age, and raises important questions such as: What does this mean for us as inhabitants of such media rich environments? How can we make sense of these media and the ways in which they have changed our interactions? What theories can we draw on to help us make sense of life in the digital age? Human Computer Interaction has been looking at versions of these questions for a long time now, but as technology advances so quickly it is hard to keep pace with the changes. In reflecting on some of these issues and by providing a way to relate some of the disparate threads of theory from fields such as phenomenology, cognitive science, semiotics and the ecological theory of perception, Shaleph O’Neill provides an exploration of the theories that impact our understanding over a spectrum of interactive media. Dr. Shaleph O’Neill is Course Director of Interactive Media Design at the University of Dundee. 
650 0 |a Computer science. 
650 0 |a Multimedia information systems. 
650 0 |a User interfaces (Computer systems). 
650 0 |a Multimedia systems. 
650 1 4 |a Computer Science. 
650 2 4 |a User Interfaces and Human Computer Interaction. 
650 2 4 |a Multimedia Information Systems. 
650 2 4 |a Media Design. 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer eBooks 
776 0 8 |i Printed edition:  |z 9781848000353 
856 4 0 |u http://dx.doi.org/10.1007/978-1-84800-036-0  |z Full Text via HEAL-Link 
912 |a ZDB-2-SCS 
950 |a Computer Science (Springer-11645)