Integrated Graphic and Computer Modelling

The area of Computer Graphics has evolved over time and its original role in communication, design, entertainment and art has broadened to include a wide spectrum of applications including education, computer games, films and videos, medical applications, geographic information systems and much else...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριος συγγραφέας: Thomas, Adrian (Συγγραφέας)
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: London : Springer London, 2008.
Έκδοση:1.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • Models: Language, Graphic, Analogue, Scale, Mathematical & Computer Models
  • Computer Languages: & Java Programming
  • Programming Development Environment for Graphics
  • Conditional Action-Spatial Searching & Problem Solving
  • Display System and Hardware Programming Primitives
  • Computer Hardware and Low Level Machine Language Programming
  • Intermediate, Assembler Language Programming Macro Expansions, and Expression Translation
  • Higher Level Languages – Translation, Interpretation and Scripting
  • Primitive, Raster- Infill Operations: Line Interpolation
  • Area Fill, Masks, Circles and Thick Line Interpolation
  • Parametric Line Interpolation & Keyframe Infill “Inbetweening” Film Animation
  • Geometry, Algebras, Co-ordinate Systems, and Transformations
  • Spatial Relationships Overlap & Adjacency: Point to Line to Area
  • Spatial Relationships Overlap & Adjacency Polygon on Polygon
  • Spatial Relationships Overlap & Adjacency Rectangle-Rectangle Window on Window
  • GUI: Graphic User Interfaces: Control Design Animation & Simulation Systems.