Foundations of 3D Graphics Programming Using JOGL and Java3D /
"A good, concise computer graphics textbook covering 3D concepts, essential fundamentals theory, and easy-to-follow OpenGL practical programming in Java." Dr. Jack Bresenham, Retired IBM Senior Technical Staff Member Increasingly in the realms of science and industry, computer graphics is...
Main Authors: | Chen, Jim X. (Author), Chen, Chunyang (Author) |
---|---|
Corporate Author: | SpringerLink (Online service) |
Format: | Electronic eBook |
Language: | English |
Published: |
London :
Springer London,
2008.
|
Subjects: | |
Online Access: | Full Text via HEAL-Link |
Similar Items
-
Foundations of 3D Graphics Programming Using JOGL and Java3D /
by: Chen, Jim X., et al.
Published: (2006) -
Interactive Storytelling First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008 Erfurt, Germany, November 26-29, 2008 Proceedings /
Published: (2008) -
Eye Tracking Methodology Theory and Practice /
by: Duchowski, Andrew T.
Published: (2017) -
Pro Team Foundation Service
by: Olausson, Mathias, et al.
Published: (2013) -
Intelligent Robotics and Applications 8th International Conference, ICIRA 2015, Portsmouth, UK, August 24-27, 2015, Proceedings, Part III /
Published: (2015)