Foundations of 3D Graphics Programming Using JOGL and Java3D /
"A good, concise computer graphics textbook covering 3D concepts, essential fundamentals theory, and easy-to-follow OpenGL practical programming in Java." Dr. Jack Bresenham, Retired IBM Senior Technical Staff Member Increasingly in the realms of science and industry, computer graphics is...
Κύριοι συγγραφείς: | , |
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Συγγραφή απο Οργανισμό/Αρχή: | |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
London :
Springer London,
2008.
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Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Transformation and Viewing
- Color and Lighting
- Blending and Texture Mapping
- Curved Models
- Vertex Shading, Pixel Shading, and Parallel Processing
- Cg Programming
- Programming in Java3D
- Advanced Topics.