Foundations of 3D Graphics Programming Using JOGL and Java3D /

"A good, concise computer graphics textbook covering 3D concepts, essential fundamentals theory, and easy-to-follow OpenGL practical programming in Java." Dr. Jack Bresenham, Retired IBM Senior Technical Staff Member Increasingly in the realms of science and industry, computer graphics is...

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Bibliographic Details
Main Authors: Chen, Jim X. (Author), Chen, Chunyang (Author)
Corporate Author: SpringerLink (Online service)
Format: Electronic eBook
Language:English
Published: London : Springer London, 2008.
Subjects:
Online Access:Full Text via HEAL-Link
Table of Contents:
  • Transformation and Viewing
  • Color and Lighting
  • Blending and Texture Mapping
  • Curved Models
  • Vertex Shading, Pixel Shading, and Parallel Processing
  • Cg Programming
  • Programming in Java3D
  • Advanced Topics.