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03875nam a22005415i 4500 |
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978-1-84882-285-6 |
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DE-He213 |
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100301s2009 xxk| s |||| 0|eng d |
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|a 9781848822856
|9 978-1-84882-285-6
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|a 10.1007/978-1-84882-285-6
|2 doi
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|d GrThAP
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|a QA76.9.C65
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|a UGK
|2 bicssc
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|a COM072000
|2 bisacsh
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|a 003.3
|2 23
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|a Artificial Life Models in Software
|h [electronic resource] /
|c edited by Maciej Komosinski, Andrew Adamatzky.
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|a London :
|b Springer London,
|c 2009.
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|a XXI, 441 p.
|b online resource.
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
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|a text file
|b PDF
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|a Virtual Environments -- Avida -- Foundations of and Recent Advances in Artificial Life Modeling with Repast 3 and Repast Simphony -- Sodarace -- 3D Multi-Agent Simulations in the breve Simulation Environment -- Framsticks -- Lattice Worlds -- StarLogo TNG -- From Artificial Life to In Silico Medicine -- Discrete Dynamics Lab -- EINSTein -- Artificial Chemistries -- From Artificial Chemistries to Systems Biology -- Spatially Resolved Artificial Chemistry -- Artificial Life Arts -- Simulated Breeding -- The Evolution of Sonic Ecosystems -- Enriching Aesthetics with Artificial Life.
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|a Artificial Life Models in Software provides an introduction and guide to modern software tools for modeling and simulating life-like phenomena, written by those who personally design and develop software, hardware, and art installations in artificial life, simulated complex systems and virtual worlds. This timely volume offers a nearly exhaustive overview and original analysis of major non-profit software packages that are actively developed and supported by experts in artificial life and software design. The carefully selected topics include: • simulation and evolution of real and artificial life forms, • natural and artificial morphogenesis, • self-organization, • models of communication and social behaviors, • emergent collective behaviors and swarm intelligence, • agent-based simulations, • autonomous and evolutionary robotics, • adaptive, complex and biologically inspired ecosystems, • artificial chemistries, • creative computer art. The models of life presented here are essential components in undergraduate and post-graduate courses in complex adaptive systems, multi-agent systems, collective robotics and nature-inspired computing. Readers interested in artificial life, evolutionary biology, simulation, cybernetics, computer graphics and animation, neuroscience, cognitive science, and philosophy will find this monograph a valuable guide and an excellent resource for supplementary reading.
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|a Computer science.
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|a Software engineering.
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|a User interfaces (Computer systems).
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|a Artificial intelligence.
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|a Computer simulation.
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|a Computer graphics.
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|a Application software.
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|a Computer Science.
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|a Simulation and Modeling.
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|a Artificial Intelligence (incl. Robotics).
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|a Computer Imaging, Vision, Pattern Recognition and Graphics.
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|a Computer Appl. in Arts and Humanities.
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|a User Interfaces and Human Computer Interaction.
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|a Software Engineering.
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|a Komosinski, Maciej.
|e editor.
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|a Adamatzky, Andrew.
|e editor.
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|a SpringerLink (Online service)
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|t Springer eBooks
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|i Printed edition:
|z 9781848822849
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|u http://dx.doi.org/10.1007/978-1-84882-285-6
|z Full Text via HEAL-Link
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|a ZDB-2-SCS
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|a Computer Science (Springer-11645)
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