Artificial Life Models in Software

Artificial Life Models in Software provides an introduction and guide to modern software tools for modeling and simulating life-like phenomena, written by those who personally design and develop software, hardware, and art installations in artificial life, simulated complex systems and virtual world...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Komosinski, Maciej (Editor), Adamatzky, Andrew (Editor)
Format: Electronic eBook
Language:English
Published: London : Springer London, 2009.
Subjects:
Online Access:Full Text via HEAL-Link
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245 1 0 |a Artificial Life Models in Software  |h [electronic resource] /  |c edited by Maciej Komosinski, Andrew Adamatzky. 
264 1 |a London :  |b Springer London,  |c 2009. 
300 |a XXI, 441 p.  |b online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
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505 0 |a Virtual Environments -- Avida -- Foundations of and Recent Advances in Artificial Life Modeling with Repast 3 and Repast Simphony -- Sodarace -- 3D Multi-Agent Simulations in the breve Simulation Environment -- Framsticks -- Lattice Worlds -- StarLogo TNG -- From Artificial Life to In Silico Medicine -- Discrete Dynamics Lab -- EINSTein -- Artificial Chemistries -- From Artificial Chemistries to Systems Biology -- Spatially Resolved Artificial Chemistry -- Artificial Life Arts -- Simulated Breeding -- The Evolution of Sonic Ecosystems -- Enriching Aesthetics with Artificial Life. 
520 |a Artificial Life Models in Software provides an introduction and guide to modern software tools for modeling and simulating life-like phenomena, written by those who personally design and develop software, hardware, and art installations in artificial life, simulated complex systems and virtual worlds. This timely volume offers a nearly exhaustive overview and original analysis of major non-profit software packages that are actively developed and supported by experts in artificial life and software design. The carefully selected topics include: • simulation and evolution of real and artificial life forms, • natural and artificial morphogenesis, • self-organization, • models of communication and social behaviors, • emergent collective behaviors and swarm intelligence, • agent-based simulations, • autonomous and evolutionary robotics, • adaptive, complex and biologically inspired ecosystems, • artificial chemistries, • creative computer art. The models of life presented here are essential components in undergraduate and post-graduate courses in complex adaptive systems, multi-agent systems, collective robotics and nature-inspired computing. Readers interested in artificial life, evolutionary biology, simulation, cybernetics, computer graphics and animation, neuroscience, cognitive science, and philosophy will find this monograph a valuable guide and an excellent resource for supplementary reading. 
650 0 |a Computer science. 
650 0 |a Software engineering. 
650 0 |a User interfaces (Computer systems). 
650 0 |a Artificial intelligence. 
650 0 |a Computer simulation. 
650 0 |a Computer graphics. 
650 0 |a Application software. 
650 1 4 |a Computer Science. 
650 2 4 |a Simulation and Modeling. 
650 2 4 |a Artificial Intelligence (incl. Robotics). 
650 2 4 |a Computer Imaging, Vision, Pattern Recognition and Graphics. 
650 2 4 |a Computer Appl. in Arts and Humanities. 
650 2 4 |a User Interfaces and Human Computer Interaction. 
650 2 4 |a Software Engineering. 
700 1 |a Komosinski, Maciej.  |e editor. 
700 1 |a Adamatzky, Andrew.  |e editor. 
710 2 |a SpringerLink (Online service) 
773 0 |t Springer eBooks 
776 0 8 |i Printed edition:  |z 9781848822849 
856 4 0 |u http://dx.doi.org/10.1007/978-1-84882-285-6  |z Full Text via HEAL-Link 
912 |a ZDB-2-SCS 
950 |a Computer Science (Springer-11645)