Mathematics for Computer Graphics
John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality, CAD, and other areas of computer graphics. Covering all the mathematical techniques required to resolve geometric problems and design comput...
| Κύριος συγγραφέας: | Vince, John (Συγγραφέας) |
|---|---|
| Συγγραφή απο Οργανισμό/Αρχή: | SpringerLink (Online service) |
| Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
| Γλώσσα: | English |
| Έκδοση: |
London :
Springer London : Imprint: Springer,
2010.
|
| Έκδοση: | 3rd Edition. |
| Σειρά: | Undergraduate Topics in Computer Science,
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| Θέματα: | |
| Διαθέσιμο Online: | Full Text via HEAL-Link |
Παρόμοια τεκμήρια
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Mathematics for Computer Graphics
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Computer Graphics and Geometric Modeling Implementation and Algorithms /
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Advances in Multiresolution for Geometric Modelling
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