Mathematics for Computer Graphics
John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality, CAD, and other areas of computer graphics. Covering all the mathematical techniques required to resolve geometric problems and design comput...
Κύριος συγγραφέας: | Vince, John (Συγγραφέας) |
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Συγγραφή απο Οργανισμό/Αρχή: | SpringerLink (Online service) |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
London :
Springer London : Imprint: Springer,
2010.
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Έκδοση: | 3rd Edition. |
Σειρά: | Undergraduate Topics in Computer Science,
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Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Παρόμοια τεκμήρια
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Mathematics for Computer Graphics
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Handbook of Mathematical Models in Computer Vision
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Computer Graphics and Geometric Modeling Implementation and Algorithms /
ανά: Agoston, Max K.
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Advances in Multiresolution for Geometric Modelling
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