Mathematics for Computer Graphics
John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality, CAD, and other areas of computer graphics. Covering all the mathematical techniques required to resolve geometric problems and design comput...
Main Author: | |
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Corporate Author: | |
Format: | Electronic eBook |
Language: | English |
Published: |
London :
Springer London : Imprint: Springer,
2010.
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Edition: | 3rd Edition. |
Series: | Undergraduate Topics in Computer Science,
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Subjects: | |
Online Access: | Full Text via HEAL-Link |
Table of Contents:
- Mathematics
- Numbers
- Algebra
- Trigonometry
- Cartesian Coordinates
- Vectors
- Transforms
- Interpolation
- Curves and Patches
- Analytic Geometry
- Barycentric Coordinates
- Geometric Algebra
- Worked Examples
- Conclusion.