Mathematics for Computer Graphics
John Vince explains a wide range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, virtual reality, CAD, and other areas of computer graphics. Covering all the mathematical techniques required to resolve geometric problems and design comput...
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| Format: | Electronic eBook |
| Language: | English |
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London :
Springer London : Imprint: Springer,
2010.
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| Edition: | 3rd Edition. |
| Series: | Undergraduate Topics in Computer Science,
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| Online Access: | Full Text via HEAL-Link |
Table of Contents:
- Mathematics
- Numbers
- Algebra
- Trigonometry
- Cartesian Coordinates
- Vectors
- Transforms
- Interpolation
- Curves and Patches
- Analytic Geometry
- Barycentric Coordinates
- Geometric Algebra
- Worked Examples
- Conclusion.