Interdisciplinary Design of Game-based Learning Platforms A Phenomenological Examination of the Integrative Design of Game, Learning, and Assessment /

This book represents a four-year research and development project. It presents a phenomenological examination and explanation of a functional design framework for games in education. It furnishes a rich description of the experiences and perceptions of performing interdisciplinary collaborative desi...

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Bibliographic Details
Main Authors: Ke, Fengfeng (Author, http://id.loc.gov/vocabulary/relators/aut), Shute, Valerie (http://id.loc.gov/vocabulary/relators/aut), Clark, Kathleen M. (http://id.loc.gov/vocabulary/relators/aut), Erlebacher, Gordon (http://id.loc.gov/vocabulary/relators/aut)
Corporate Author: SpringerLink (Online service)
Format: Electronic eBook
Language:English
Published: Cham : Springer International Publishing : Imprint: Springer, 2019.
Edition:1st ed. 2019.
Series:Advances in Game-Based Learning,
Subjects:
Online Access:Full Text via HEAL-Link
Description
Summary:This book represents a four-year research and development project. It presents a phenomenological examination and explanation of a functional design framework for games in education. It furnishes a rich description of the experiences and perceptions of performing interdisciplinary collaborative design among experts of very diverse fields, such as learning systems design, architectural design, assessment design, mathematics education, and scientific computing.
Physical Description:VII, 156 p. 66 illus., 60 illus. in color. online resource.
ISBN:9783030043391
ISSN:2567-8086
DOI:10.1007/978-3-030-04339-1