E-Learning and Games 12th International Conference, Edutainment 2018, Xi'an, China, June 28-30, 2018, Proceedings /

This book constitutes the refereed proceedings of the 12th International Conference on e-Learning and Games, EDUTAINMENT 2018, held in Xi'an, China, in June 2018. The 32 full and 32 short papers presented in this volume were carefully reviewed and selected from 85 submissions. The papers were o...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: El Rhalibi, Abdennour (Editor, http://id.loc.gov/vocabulary/relators/edt), Pan, Zhigeng (Editor, http://id.loc.gov/vocabulary/relators/edt), Jin, Haiyan (Editor, http://id.loc.gov/vocabulary/relators/edt), Ding, Dandan (Editor, http://id.loc.gov/vocabulary/relators/edt), Navarro-Newball, Andres A. (Editor, http://id.loc.gov/vocabulary/relators/edt), Wang, Yinghui (Editor, http://id.loc.gov/vocabulary/relators/edt)
Format: Electronic eBook
Language:English
Published: Cham : Springer International Publishing : Imprint: Springer, 2019.
Edition:1st ed. 2019.
Series:Information Systems and Applications, incl. Internet/Web, and HCI ; 11462
Subjects:
Online Access:Full Text via HEAL-Link
Description
Summary:This book constitutes the refereed proceedings of the 12th International Conference on e-Learning and Games, EDUTAINMENT 2018, held in Xi'an, China, in June 2018. The 32 full and 32 short papers presented in this volume were carefully reviewed and selected from 85 submissions. The papers were organized in topical sections named: virtual reality and augmented reality in edutainment; gamification for serious game and training; graphics, imaging and applications; game rendering and animation; game rendering and animation and computer vision in edutainment; e-learning and game; and computer vision in edutainment.
Physical Description:XV, 417 p. 195 illus., 163 illus. in color. online resource.
ISBN:9783030237127
DOI:10.1007/978-3-030-23712-7