Mobile Brain-Body Imaging and the Neuroscience of Art, Innovation and Creativity

Mobile Brain-Body Imaging and the Neuroscience of Art, Innovation and Creativity is a trans-disciplinary, collective, multimedia collaboration that critically uncovers the challenges and opportunities for transformational and innovative research and performance at the nexus of art, science and engin...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Contreras-Vidal, Jose L. (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt), Robleto, Dario (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt), Cruz-Garza, Jesus G. (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt), Azorín, José M. (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt), Nam, Chang S. (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Cham : Springer International Publishing : Imprint: Springer, 2019.
Έκδοση:1st ed. 2019.
Σειρά:Springer Series on Bio- and Neurosystems, 10
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Πίνακας περιεχομένων:
  • Foreword
  • Introduction
  • Part I
  • Neuroaesthetics and Creativity: How Do the Creative Arts Engage the Human Mind and Promote Creativity and Innovation Across Fields?
  • Introduction to Part I
  • How Artists Think (or the History of Neuroaesthetics)
  • Art and Neuroscience: a State of the Union
  • Brain Mechanisms of Creativity: What We Know, What We Don't
  • SPECIAL MULTIMEDIA FEATURE: Interviews
  • Part II: How Do Arts-Science Collaboration Create New Knowledge through Aesthetic Problem Solving?
  • Introduction to Part II
  • Myths and Realities of Art: Science Collaborations
  • Forging New Paths between Art, Materials and Society
  • Is Beauty in the Eye of the Beholder or an Objective Truth? A Neuroscientific Approach
  • Part III: Brain Mechanisms of Aesthetic Perception and Artistic Brain-Computer Interfaces
  • Introduction to Part III
  • How We See Art and How Artists Make It
  • Reverse Engineering of Creativity
  • Chapter 9 (no title yet)
  • SPECIAL MULTIMEDIA FEATURE Your Brain on Art: Creativity in Sound, Movement and Visual Arts
  • Part IV: Cognitive and Medical Applications: How Can Arts and Neuroscience Research Improve Physical and Mental Health and Promote Wellbeing?
  • Introduction to Part IV
  • Outcomes of Art Therapy Treatment for Military Service Members with Traumatic Brain Injury and Post-Traumatic Stress
  • Brain on Art therapy: Examining Processes and Outcomes of Art Making in Therapeutic Contexts
  • Chapter 12: No title (TBC)
  • Part V. Mobile Brain-Body Imaging Technologies: How Disruptive Neurotechnologies Are Changing Science, Arts and Innovation
  • Introduction to Part V
  • Control Mechanisms in Artistic Brain-Computer Interfaces
  • The Art, Science and Engineering of BCI Hackathons
  • ArtScience Navigating the Ecology of Knowledge: Lessons Learned and Suggestions for Transdisciplinary Apprenticeships
  • Part VI. How Can The Arts and Neuroscience Describe and Promote the Processes of Learning and Creativity in K-12 and Higher Education?
  • Introduction to Part VI
  • The Effects of Arts Integration on Learning: From Research to Practice
  • Bach to Explore the Tension between Novelty and Familiarity and Examine the Implications for Imaging/Brain Science
  • No title (TBA)
  • Part VII. Experiential Learning in Art-Science Hackathons
  • Introduction to Part VII
  • Brain and Painting
  • Do, Re, Mi and EEG
  • Purpose-Specific EEG Placement Prototype to Limit User Discomfort and Burden
  • Harnessing Creative Skill Training in Artistic BCIs
  • True Integration, the MoBI Hackathon for STEM informing Arts and Arts informing STEM
  • Paint with Brainwaves: An Active BCI Painting Prototype
  • Mediated Interdependence in Motion: A Co-op Augmented Reality and Brain-Computer Interface Installation
  • Mind's EYE: Multimodal Theatrical Staging: An Alternative Picture of a Human Mind
  • Part VIII: Roadmap.