Graduate Skills and Game-Based Learning Using Video Games for Employability in Higher Education /

This book explores the efficacy of game-based learning to develop university students' skills and competencies. While writing on game-based learning has previously emphasised the use of games developed specifically for educational purposes, this book fills an important gap in the literature by...

Full description

Bibliographic Details
Main Author: Barr, Matthew (Author, http://id.loc.gov/vocabulary/relators/aut)
Corporate Author: SpringerLink (Online service)
Format: Electronic eBook
Language:English
Published: Cham : Springer International Publishing : Imprint: Palgrave Macmillan, 2019.
Edition:1st ed. 2019.
Series:Digital Education and Learning
Subjects:
Online Access:Full Text via HEAL-Link

Similar Items