Videogame Sciences and Arts 11th International Conference, VJ 2019, Aveiro, Portugal, November 27-29, 2019, Proceedings /

This book constitutes the refereed proceedings of the 11th International Conference on Videogame Sciences and Arts, VJ 2019, held in Aveiro, Portugal, in November 2019. The 20 full papers presented were carefully reviewed and selected from 50 submissions. They were organized in topical sections name...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Zagalo, Nelson (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt), Veloso, Ana Isabel (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt), Costa, Liliana (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt), Mealha, Óscar (Επιμελητής έκδοσης, http://id.loc.gov/vocabulary/relators/edt)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Cham : Springer International Publishing : Imprint: Springer, 2019.
Έκδοση:1st ed. 2019.
Σειρά:Communications in Computer and Information Science, 1164
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
Περιγραφή
Περίληψη:This book constitutes the refereed proceedings of the 11th International Conference on Videogame Sciences and Arts, VJ 2019, held in Aveiro, Portugal, in November 2019. The 20 full papers presented were carefully reviewed and selected from 50 submissions. They were organized in topical sections named: Games and Theories; Table Boards; eSports; Uses and Methodologies; Game Criticism.
Φυσική περιγραφή:XIV, 277 p. 51 illus., 29 illus. in color. online resource.
ISBN:9783030379834
ISSN:1865-0929 ;
DOI:10.1007/978-3-030-37983-4