Writing mental ray® Shaders A Perceptual Introduction /
The word "render" isn't unique to the vocabulary of computer graphics. We can talk about a "watercolor rendering," a "musical rendering" or a "poetic rendering." In each of these, there is a transformation from one domain to another: from the landscape be...
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| Format: | Electronic eBook |
| Language: | English |
| Published: |
Vienna :
Springer Vienna,
2008.
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| Series: | mental ray® Handbooks,
3 |
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| Online Access: | Full Text via HEAL-Link |
Table of Contents:
- Structure
- The structure of the scene
- The structure of a shader
- Shaders in the scene
- Color
- A single color
- Color from orientation
- Color from position
- The transparency of a surface
- Color from functions
- The color of edges
- Light
- Lights
- Light on a surface
- Shadows
- Reflection
- Refraction
- Light from other surfaces
- Shape
- Modifying surface geometry
- Modifying surface orientation
- Creating geometric objects
- Modeling hair
- Space
- The environment of the scene
- A visible atmosphere
- Volumetric effects
- Image
- Changing the lens
- Rendering image components
- Modifying the final image.