Virtual Realities Dagstuhl Seminar 2008 /

This book comprises articles by some of the well-known international experts presented at the 2008 Dagstuhl seminar on Virtual Reality (VR). The articles include position statements, subjects discussed during the seminar, and relevant research covering the following topics: constrained 3D user inter...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Brunnett, Guido (Επιμελητής έκδοσης), Coquillart, Sabine (Επιμελητής έκδοσης), Welch, Greg (Επιμελητής έκδοσης)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Vienna : Springer Vienna : Imprint: Springer, 2011.
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
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520 |a This book comprises articles by some of the well-known international experts presented at the 2008 Dagstuhl seminar on Virtual Reality (VR). The articles include position statements, subjects discussed during the seminar, and relevant research covering the following topics: constrained 3D user interfaces, social gaming and learning applications, future VR software platforms, the next generation of augmented reality systems the importance of experiential fidelity, and fundamental methods to compelling applications.  . 
650 0 |a Computer science. 
650 0 |a Multimedia information systems. 
650 1 4 |a Computer Science. 
650 2 4 |a Multimedia Information Systems. 
700 1 |a Brunnett, Guido.  |e editor. 
700 1 |a Coquillart, Sabine.  |e editor. 
700 1 |a Welch, Greg.  |e editor. 
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