Scala Design Patterns Patterns for Practical Reuse and Design /
Scala is a new and exciting programming language that is a hybrid between object oriented languages such as Java and functional languages such as Haskell. As such it has its own programming idioms and development styles. Scala Design Patterns looks at how code reuse can be successfully achieved in S...
Κύριος συγγραφέας: | |
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Συγγραφή απο Οργανισμό/Αρχή: | |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Cham :
Springer International Publishing : Imprint: Springer,
2013.
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Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Author’s Note
- Part I – Introduction
- Introduction
- Design Patterns
- UML and Scala
- Part II – Fundamental Patterns
- Immutability
- Singleton
- Marker Trait
- Delegation
- Part III – Code Reuse Patterns
- Lazy Parameters
- Partially Applied Functions
- Trait Based Template Operation
- Stackable Traits
- Currying and Code Reuse
- Cake Pattern
- Structural Injection
- Implicit Injection Pattern
- Part IV – Gang of Four Patterns
- Gang of Four Design Patterns
- Gang of Four Patterns Catalogs
- Factory Operation
- Abstract Factory Pattern
- Builder
- Adapter Pattern
- Decorator
- Facade
- Flyweight
- Proxy
- Filter
- Bridge
- Chain of Responsibility
- Command
- Strategy
- Mediator
- Observer
- State
- Visitor
- Memento
- Part V – Functional Design Patterns
- Functor
- Applicative Functor
- Monoid Pattern
- Monad Pattern
- Foldable
- Zipper
- Lens Pattern
- View Pattern
- Arrow Pattern.