Digital Media A Problem-solving Approach for Computer Graphics /
Focusing on the computer graphics required to create digital media this book discusses the concepts and provides hundreds of solved examples and unsolved problems for practice. Pseudo codes are included where appropriate, but these coding examples do not rely on specific languages. The aim is to get...
Κύριος συγγραφέας: | |
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Συγγραφή απο Οργανισμό/Αρχή: | |
Μορφή: | Ηλεκτρονική πηγή Ηλ. βιβλίο |
Γλώσσα: | English |
Έκδοση: |
Cham :
Springer International Publishing : Imprint: Springer,
2014.
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Θέματα: | |
Διαθέσιμο Online: | Full Text via HEAL-Link |
Πίνακας περιεχομένων:
- Preface
- List of Abbreviations
- List of Examples
- List of Problems
- Introduction
- 2D Graphics
- Transformations in 2D Space
- 3D Solid Modeling
- Transformations in 3D Space
- Curves
- Surfaces
- Projections
- View Transformations
- Visibility
- Illumination, Lighting and Shading
- Mapping Techniques
- Color Spaces
- Linear Algebra
- Coordinate Systems
- Index.