Games for Training, Education, Health and Sports 4th International Conference on Serious Games, GameDays 2014, Darmstadt, Germany, April 1-5, 2014. Proceedings /

This book constitutes the refereed proceedings of the 4th International Conference on Serious Games for Training, Education, Health and Sports, GameDays 2014, held in Darmstadt, Germany, in April 2014. The 13 full papers presented together with 3 short papers, 2 keynotes, and 3 workshop papers were...

Πλήρης περιγραφή

Λεπτομέρειες βιβλιογραφικής εγγραφής
Συγγραφή απο Οργανισμό/Αρχή: SpringerLink (Online service)
Άλλοι συγγραφείς: Göbel, Stefan (Επιμελητής έκδοσης), Wiemeyer, Josef (Επιμελητής έκδοσης)
Μορφή: Ηλεκτρονική πηγή Ηλ. βιβλίο
Γλώσσα:English
Έκδοση: Cham : Springer International Publishing : Imprint: Springer, 2014.
Σειρά:Lecture Notes in Computer Science, 8395
Θέματα:
Διαθέσιμο Online:Full Text via HEAL-Link
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245 1 0 |a Games for Training, Education, Health and Sports  |h [electronic resource] :  |b 4th International Conference on Serious Games, GameDays 2014, Darmstadt, Germany, April 1-5, 2014. Proceedings /  |c edited by Stefan Göbel, Josef Wiemeyer. 
264 1 |a Cham :  |b Springer International Publishing :  |b Imprint: Springer,  |c 2014. 
300 |a XIV, 200 p. 70 illus.  |b online resource. 
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490 1 |a Lecture Notes in Computer Science,  |x 0302-9743 ;  |v 8395 
505 0 |a Mechanisms and effects of (Serious) Games -- Adaptation and personalisation -- Local, mobile, and internet learning and education applications -- Game, reuse and evaluation -- Game settings -- Types of learners -- Problem solving. 
520 |a This book constitutes the refereed proceedings of the 4th International Conference on Serious Games for Training, Education, Health and Sports, GameDays 2014, held in Darmstadt, Germany, in April 2014. The 13 full papers presented together with 3 short papers, 2 keynotes, and 3 workshop papers were carefully reviewed and selected for inclusion in this book. The topics of the papers are settled in the fields of (game-based) training, teaching and learning, authoring tools, mobile gaming, health and rehabilitation, and citizen science. The papers address a broad scope of issues, including mechanisms and effects of (Serious) Games, adaptation and personalisation, local, mobile, and internet learning and education applications, game, reuse and evaluation, game settings, types of learners, problem solving etc. 
650 0 |a Computer science. 
650 0 |a Multimedia information systems. 
650 0 |a User interfaces (Computer systems). 
650 0 |a Computer graphics. 
650 0 |a Education  |x Data processing. 
650 0 |a Personal computers. 
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650 2 4 |a Personal Computing. 
650 2 4 |a Computers and Education. 
650 2 4 |a User Interfaces and Human Computer Interaction. 
650 2 4 |a Information Systems Applications (incl. Internet). 
650 2 4 |a Multimedia Information Systems. 
650 2 4 |a Computer Graphics. 
700 1 |a Göbel, Stefan.  |e editor. 
700 1 |a Wiemeyer, Josef.  |e editor. 
710 2 |a SpringerLink (Online service) 
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776 0 8 |i Printed edition:  |z 9783319059716 
830 0 |a Lecture Notes in Computer Science,  |x 0302-9743 ;  |v 8395 
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