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03974nam a22005775i 4500 |
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978-3-319-06203-7 |
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DE-He213 |
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20151103125336.0 |
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cr nn 008mamaa |
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140617s2014 gw | s |||| 0|eng d |
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|a 9783319062037
|9 978-3-319-06203-7
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|a 10.1007/978-3-319-06203-7
|2 doi
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|d GrThAP
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|a QA76.9.U83
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|a QA76.9.H85
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|a UYZG
|2 bicssc
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|a COM070000
|2 bisacsh
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|a 005.437
|2 23
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|a 4.019
|2 23
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|a Augmented Reality Art
|h [electronic resource] :
|b From an Emerging Technology to a Novel Creative Medium /
|c edited by Vladimir Geroimenko.
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|a Cham :
|b Springer International Publishing :
|b Imprint: Springer,
|c 2014.
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|a XVIII, 314 p. 169 illus., 132 illus. in color.
|b online resource.
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|a text
|b txt
|2 rdacontent
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|a computer
|b c
|2 rdamedia
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|a online resource
|b cr
|2 rdacarrier
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|a text file
|b PDF
|2 rda
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|a Springer Series on Cultural Computing,
|x 2195-9056
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|a Augmented Reality Activism -- Critical Interventions into Canonical Spaces: Augmented Reality at the 2011 Venice and Istanbul Biennials -- Beyond the Virtual Public Square: Ubiquitous Computing and the New Politics of Well-Being -- Augmented Interventions: Redefining Urban Interventions with AR and Open Data -- The Aesthetics of Liminality: Augmentation as an Art Form -- Augmented Reality in Art: Aesthetics and Material for Expression -- Translocated Boundaries -- Immersive Art in Augmented Reality -- Skin to Skin: Performing Augmented Reality -- Augmented Reality Painting and Sculpture: From Experimental Artworks to Art for Sale -- Why We Might Augment Reality: Art’s Role in the Development of Cognition -- Augmenting Wilderness: Points of Interest in Pre-Connected Worlds -- An Emotional Compass: Emotions on Social Networks and a New Experience of Cities -- Augmenting the Archaeological Record with Art: The Time Maps Project -- Spatial Narratives in Art -- Perceptions - Shifting Realities.- Wearable Apocalypses: Enabling Technologies for Aspiring Destroyers of Worlds -- Concluding Remarks: Today's Vision of an Art Form of the Future. .
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|a Written by a team of world-renowned artists, researchers and practitioners - all pioneers in using augmented reality based creative works and installations as a new form of art - this is the first book to explore the exciting new field of augmented reality art and its enabling technologies. As well as investigating augmented reality as a novel artistic medium the book covers cultural, social, spatial and cognitive facets of augmented reality art. Intended as a starting point for exploring this new fascinating area of research and creative practice it will be essential reading not only for artists, researchers and technology developers, but also for students (graduates and undergraduates) and all those interested in emerging augmented reality technology and its current and future applications in art.
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650 |
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|a Computer science.
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|a Arts.
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|a User interfaces (Computer systems).
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|a Computer graphics.
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|a Application software.
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|a Computers and civilization.
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|a Multimedia systems.
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|a Computer Science.
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|a User Interfaces and Human Computer Interaction.
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|a Arts.
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650 |
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|a Media Design.
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650 |
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|a Computer Appl. in Arts and Humanities.
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|a Computers and Society.
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|a Computer Graphics.
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|a Geroimenko, Vladimir.
|e editor.
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710 |
2 |
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|a SpringerLink (Online service)
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773 |
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|t Springer eBooks
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776 |
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|i Printed edition:
|z 9783319062020
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830 |
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|a Springer Series on Cultural Computing,
|x 2195-9056
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856 |
4 |
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|u http://dx.doi.org/10.1007/978-3-319-06203-7
|z Full Text via HEAL-Link
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912 |
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|a ZDB-2-SCS
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950 |
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|a Computer Science (Springer-11645)
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