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04574nam a22005655i 4500 |
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|a 9783319164984
|9 978-3-319-16498-4
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|a 10.1007/978-3-319-16498-4
|2 doi
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|a QA76.9.U83
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|a 005.437
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|a 4.019
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|a Evolutionary and Biologically Inspired Music, Sound, Art and Design
|h [electronic resource] :
|b 4th International Conference, EvoMUSART 2015, Copenhagen, Denmark, April 8-10, 2015, Proceedings /
|c edited by Colin Johnson, Adrian Carballal, João Correia.
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|a Cham :
|b Springer International Publishing :
|b Imprint: Springer,
|c 2015.
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|a X, 275 p. 129 illus.
|b online resource.
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|a text
|b txt
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|a computer
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|a online resource
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|a text file
|b PDF
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|a Lecture Notes in Computer Science,
|x 0302-9743 ;
|v 9027
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|a Generative Music with Stochastic Diffusion Search -- Music with Unconventional Computing: Towards a Step Sequencer from Plasmodium of Physarum Polycephalum -- Feature Discovery by Deep Learning for Aesthetic Analysis of Evolved Abstract Images -- FuXi: A Fish-Driven Instrument for Real-Time Music Performance -- Chorale Music Splicing System: An Algorithmic Music Composer Inspired by Molecular Splicing -- Towards an Evolutionary Computational Approach to Articulatory Vocal Synthesis with PRAAT -- The Sound Digestive System: A Strategy for Music and Sound Composition -- Avoidance Drawings Evolved Using Virtual Drawing Robots -- A Genetic Programming Approach to Generating Musical Compositions -- AudioInSpace: Exploring the Creative Fusion of Generative Audio, Visuals and Gameplay -- Toward Certain Sonic Properties of an Audio Feedback System by Evolutionary Control of Second-Order Structures -- Echo -- Evotype: Evolutionary Type Design -- Interior Illumination Design Using Genetic Programming -- Lichtsuchende: Exploring the Emergence of a Cybernetic Society -- Automatic Generation of Chord Progressions with an Artificial Immune System -- Evolving Diverse Design Populations Using Fitness Sharing and Random Forest Based Fitness Approximation -- Moody Music Generator: Characterising Control Parameters Using Crowdsourcing -- Schemographe: Application for a New Representation Technique and Methodology of Analysis in Tonal Harmony -- Biological Content Generation: Evolving Game Terrains Through Living Organisms -- Interpretability of Music Classification as a Criterion for Evolutionary Multi-objective Feature Selection -- On the Stylistic Evolution of a Society of Virtual Melody Composers -- DrawCompileEvolve: Sparking Interactive Evolutionary Art with Human Creations.
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|a This book constitutes the refereed proceedings of the 4th International Conference on Biologically Inspired Music, Sound, Art and Design, EvoMUSART 2015, held in Copenhagen, Denmark, in April 2015, co-located with the Evo* 2015 events EuroGP, EvoCOP and Evo Applications. The 23 revised full papers presented were carefully reviewed and selected from 43 submissions. They cover a wide range of topics and application areas, including generative approaches to music, graphics, game content and narrative; music information retrieval; computational aesthetics; the mechanics of interactive evolutionary computation and the art theory of evolutionary computation.
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|a Computer science.
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|a Algorithms.
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|a User interfaces (Computer systems).
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|a Artificial intelligence.
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|a Application software.
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|a Computer Science.
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|a User Interfaces and Human Computer Interaction.
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|a Algorithm Analysis and Problem Complexity.
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|a Artificial Intelligence (incl. Robotics).
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|a Computer Appl. in Arts and Humanities.
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|a Johnson, Colin.
|e editor.
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|a Carballal, Adrian.
|e editor.
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|a Correia, João.
|e editor.
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|a SpringerLink (Online service)
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|t Springer eBooks
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|i Printed edition:
|z 9783319164977
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|a Lecture Notes in Computer Science,
|x 0302-9743 ;
|v 9027
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|u http://dx.doi.org/10.1007/978-3-319-16498-4
|z Full Text via HEAL-Link
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|a ZDB-2-SCS
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912 |
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|a ZDB-2-LNC
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|a Computer Science (Springer-11645)
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