A Survey of Characteristic Engine Features for Technology-Sustained Pervasive Games

This book scrutinizes pervasive games from a technological perspective, focusing on the sub-domain of games that satisfy the criteria that they make use of virtual game elements. In the computer game industry, the use of a game engine to build games is common, but current game engines do not support...

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Bibliographic Details
Main Author: Nevelsteen, Kim J.L (Author)
Corporate Author: SpringerLink (Online service)
Format: Electronic eBook
Language:English
Published: Cham : Springer International Publishing : Imprint: Springer, 2015.
Series:SpringerBriefs in Computer Science,
Subjects:
Online Access:Full Text via HEAL-Link
Table of Contents:
  • Pervasive Games with Persistent Worlds
  • Survey of Pervasive Games and Technologies
  • Case Study: Virtual World Engine Staging a Pervasive Game
  • Possible Extensions.