Prakash, E. C., & Rao, M. (2015). Transforming Learning and IT Management through Gamification (1st ed. 2015.). Springer International Publishing : Imprint: Springer.
Παραπομπή σε μορφή Chicago (17η εκδ.)Prakash, Edmond C., και Madhusudan Rao. Transforming Learning and IT Management Through Gamification. 1st ed. 2015. Cham: Springer International Publishing : Imprint: Springer, 2015.
Παραπομπή σε μορφή MLA (8th εκδ.)Prakash, Edmond C., και Madhusudan Rao. Transforming Learning and IT Management Through Gamification. 1st ed. 2015. Springer International Publishing : Imprint: Springer, 2015.
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