Prakash, E. C., & Rao, M. (2015). Transforming Learning and IT Management through Gamification (1st ed. 2015.). Springer International Publishing : Imprint: Springer.
Chicago Style (17th ed.) CitationPrakash, Edmond C., and Madhusudan Rao. Transforming Learning and IT Management Through Gamification. 1st ed. 2015. Cham: Springer International Publishing : Imprint: Springer, 2015.
MLA (8th ed.) CitationPrakash, Edmond C., and Madhusudan Rao. Transforming Learning and IT Management Through Gamification. 1st ed. 2015. Springer International Publishing : Imprint: Springer, 2015.
Warning: These citations may not always be 100% accurate.